Originally posted by Underemployed To Wipeout:
After the first reboot since SP2, Steam refused to connect even after I'd told the firewall to allow it. But another reboot got everything back to normal.
Praise the reboot, solver of all problems!
You shouldn't have have anything to worry about.
SP2 might protect me from problems... but it might also cause problems.
I'll leave it just now but I'm kind of curious as to if CPU hyperthreading still makes Home XP think there are two processors.
PS is CS:Source any good? any major differences in gameplay? Does it still feel like CS?
It's pretty good. Only map so far is Dust. Not a huge difference to the standard CS.
I've played with and against more than 40 players sometimes, though. That'd be fun on Iceworld.
Everything sort of feels different but similar, if that makes any sense. There are guides at places like csnation.net that highlight differences.
Seems like guns function similarly. Flashbangs and smoke are much more impressive. The smoke is often so thick that no-one dares to go through it in the main building and instead just hang about either side and take potshots through it.
Graphics are smooth but not spectacular, sounds are improved.
The ragdoll physics can lead to some comedy deaths. Best one I've seen so far is when a terrorist was grenaded and came flying out the main building backwards diagonally upwards 30 feet and smacked his face right into a bit of a building that sticks out.
Some changes to the map, mainly small additions like broken vehicles, oil-drums, milk cartons, bottles and stuff.
There's a broken-down van not far from t-spawn and some terrorists occasionally shout "Defend the van!" and go and camp there and mess about in it for a laugh. Counter-terrorists sometimes find the remaining terrorists on a map are there, trying to stack themselves into a pyramid on top of the van or something.
There were some entertaining bugs at first as well.
My favourite was the terrorists could buy as many bombs as they wanted. You'd start a round and they'd be about 100 bombs scattered around t-spawn.
First time I knew of it was when I was planting a bomb and heard someone right next to me plant their bomb. I was like, WTF?
Then the skywalkers came and caused trouble for a while as they exploited map bug to run around on top of buildings. I'd camp and AWP them. A Steam update stopped them but before that admin would sometimes set gravity to high. Major problems with that was that your grenade throws went rather a shorter distance...
I was on a server once when the admin set gravity to low. That was cool.
A common one right now is the grenade trick. Someone at spawn who is away from their keyboard might come back might to find 10 madly spinning smoke grenades balanced on their head.
My name is Underemployed and I am a Counter-Strikeaholic.
I've become addicted myself since I've gotten a bit better at CS. Totally lost track of time last night and stayed up way too late.
