Almo
Masterblazer
Wizard's Crown on C64/Apple II. Brilliant tactical combat Fantasy RPG.
Wow a few old games you have to pay for which are then legal and guaranteed to work whoo hoooo, gotta bookmark that one
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Not this again...
The end game notwithstanding, SC 3 was much better - never mind the vastly superior graphics and ship to ship fighting, that whole mining thing in #2 gets really old really quick.
Wow. I just don't even know what to say. I invoke Ian's Impenetrable Sphere of Wrongness. (different Ian)
ETA:
Oh look! I just noticed another silly post from the same person!
Wow. Doesn't like to legally play games. And doesn't like a sequel made by another team that is not even acknowledged by the original creators of SC to be an SC game.
SC I and II are both far superior.
... a 720k floppy (when was the last time you had one of those?) ...
The original (shareware) Duke Nukm was a great game for its time. Recall spending many hours on that one (the later versions all sucked). In fact vaguely recall spending more than a few hours on various shareware games - there was one that was a Breakout spinoff that had all kinds of "extras" to it (you could get shields, multi-fire cannons etc) and very advanced graphics for the time. Loved trying to see if I could beat my high scores.went through many of the old shareware games like Duke Nukem and some of its predecessors whose names I can't even remember.
System Shock 1 & 2, Thief 1 & 2
I thought of another one: Starlight (II). Just average graphics for the time, but really had a lot of depth to it - and I know some might find this nuts, but I actually liked that it took more time to fly to more distant places and that some planets ended up just being more or less worthless rocks; gave it a little more sense of realism.
Never did finish it though.Got about 1/2 way and couldn't figure it out any more.