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Video Game Rape Fest

I fully expect this game to contribute to as many drunk driving incidents as the Red Alert series have contributed to nuclear attacks on Moscow.
Indeed.

I made that game to post on forums where gaming was being given a hard time. I think that a lot of people judge games by what they read in the media and not through experience.

My original purpose was to post that picture along with this copy (see below) to see how many people slated it without even doing the slightest bit of research to see if it was even true.

"Parents are up in arms to the BBFC about two new titles from games developed Ubisoft.

When parents saw their children had received these games in their Christmas stockings, the phones started ringing off the hook at the British Board of Film Censors who classify all new releases with age certificates.


"It seems that something has gone completely wrong with the system" said one concerned parent from Manchester who's 13 year old son got a copy of 'Drunk Drivers'. A game which as the title suggests involves getting home from a pub or bar as quickly as possible without being caught by the police because you have been drinking all night, which was given a 12+ certificate along with another game from the same developers which is about drunken bar room fighting.


The manufacturers tonight defended their decision to release the controversial games saying "We think that our gamers are more intelligent than people give them credit for and they can distinguish the difference between virtual and actual reality". Adding "And obviously the BBFC agrees"


However the Advertising Standards Authority are not so accommodating and they have asked for the recent press/magazine ads to be withdrawn because they are glorifying alcohol to minors, which is against the strict ASA guideline for alcohol related products. We spoke to the ASA press office who confirmed that even though the game is not an alcohol product, it's strong use of bar room/pub/night club imagery and an amount of product placement within the game brings it under the same guidelines as and beer, wine or spirit as far as they are concerned."




Needless to say, the game doesn't even exist, I made it up.
So far, I haven't put my plan into action because of other commitments. :)
 
Therefore, we should have seen a vast improvement in parking your car in an awkward space a few months after Tetris took off and a noticed reduction in animal abuse with the release of 'My Little Pony'.

Indeed. Anyone who played through "My Little Pony: Harvest of Flesh and Souls" wouldn't dare abuse or mistreat or approach any pony, ever. Although I'm not generally opposed to violent graphics in horror games, I feel that title may have crossed a line with the constant eviscerations. You'd think after fifty or sixty cut scenes of ponies wielding rusty knives cutting out intestines of children you'd get desensitized, but really each one managed to be more shocking than the previous. It wasn't so much the gore, but the glee exhibited by the ponies...
 
Indeed. Anyone who played through "My Little Pony: Harvest of Flesh and Souls" wouldn't dare abuse or mistreat or approach any pony, ever. Although I'm not generally opposed to violent graphics in horror games, I feel that title may have crossed a line with the constant eviscerations. You'd think after fifty or sixty cut scenes of ponies wielding rusty knives cutting out intestines of children you'd get desensitized, but really each one managed to be more shocking than the previous. It wasn't so much the gore, but the glee exhibited by the ponies...

TragicMonkey: Proof that games don't make people sick in the head, but that sick in the head people make games.
 
Why does FOX just conveniently ignore the fact this is a parody game made for adult gamers? Why do the faceless generic geriatrics of America fail to understand video games are played by adults as well, and thus there are video games with *gasp* adult content?
I think you might be jumping to a conclusion here: That Fox News (or at least the viewpoint they want to push) would want to allow even adults to play games containing content to which they object.

Anybody who wants to look at the issue for more than 5 minutes knows that the average age of a person playing video games is actually in the 30s (for example, according to the Entertainment Software Association) and that M-rated games are a small minority of the games sold.

Of course, someone who wanted to spend 5 minutes looking at actual facts when writing a story for Fox News wouldn't last long there.
 
Wasn't it Fox news that also came down on Mass Effect for the "lewd sex acts" that you could have with the characters?

It was blown out of proportion for that as well.

Yup, it was Fox News:
http://www.1up.com/news/asks-fox-news-mass-effect




Looks like Fox hasn't learned. Their derision of Mass Effect only turned the ire of Gamers alike on them.


Yes thank you Fox, for guaranteeing that this game will be a best seller.

Yeah, I mentioned their Mass Effect fiasco above. It boils down to people blathering about things they don't understand in an attempt to sound caring.
 
On the other hand, can't it be argued that's just an example of the evolution in meaning and usage that some words in the English language undergo? "Terrific" now means the exact opposite of what it originally meant; "gay" is not used in the same way it was in the past; etc.

It can, but there are two weaknesses to that argument, in my opinion. First, the colloquial usage of this term is only prevalent within a very, very small subset of the population (not just gamers, but PC FPS gamers who play TF2, COD, or CS in the competitive setting, as far as I know), so it isn't really gaining any memetic momentum (mementum?). Second, even if the usage transforms over time, it doesn't diminish the original meaning. I had a gay roommate in college, and in my freshman year, I forgot about that and slipped into highschool mode and said "that's gay" to my other roommate. This deeply hurt my gay roommate and I didn't even realize it until later that day when I offhandedly apologized, thinking he would understand.
 
I have committed genocide numerous times in Master of Orion 2 and Civilization.


It's not strictly genocide, but DEFCON is a great way to stack up fifty million deaths or so in a few minutes.
 
Just a friendly note: They said exactly the same things about "race" music, rock and roll and Elvis Presley in the 50s, Mick Jagger, the Stones, Jim Morrison, Janis Joplin and the Hippies in the sixtis/early seventies, Rap and early video games in the 80s. Tired old etc..................

I saw them all except Elvis and I don't recall any of them shooting someone in the nuts onstage.
 
I saw them all except Elvis and I don't recall any of them shooting someone in the nuts onstage.

Well Carson didn't air him from the waist down because they didn't want to show his nuts on stage at all. So there's that I guess.
 
An interesting topic.

I am one of those people who actually gives some weight to some of the computer-game criticism of violence. I've read Dave Grossman's book on the Psychology of Killing, and I am 100% with him about the way in which FPS computer games condition people to kill.

However, in my opinion people like Grossman (who is very anti violent computer games) and these Fox news clowns have missed a crucial step in their analysis, which is that an act of violence involves two distinct steps.

The first is the will and the second is ability. (Speaking on the psychological level here). Obviously to commit violence you need to actually want to commit violence. At some level, something has to motivate you to act. The second thing is ability, and I'm not talking +6 strength here. Humans have learned and built-in codes of behaviour that come with being social animals and there's a demonstrated natural resistance to committing violence, particularly against fellow humans.

In order for violence to be committed, a person has to both overcome that basic resistance, AND want to do it.

Desensitization plays a useful part in overcoming that natural resistance. That's a case that Grossman makes, and it's one I think he makes convincingly. His problem is that A) he ignores that desensitization doesn't overcome the social learned resistance to violence, and B) desensitization cannot magically generate the motivation to commit violence.

I see myself as a perfect case in point. I am far, far more desensitized to violence than your average person. Not only have I played copious violent video games and watched copious violent movies, but I work on what is probably the most violent and sexually explicitly TV show ever shown on mainstream television.

Not only have I loved watching it, but I've seen the sex and the violence in all its disturbing glory for hours and hours, day after day for months on end as we made it. The stuff I've seen on set makes anything you can imagine in a video game seem like a kid's show. We've got damn good actors and believe me when you're shooting a violent horrible rape scene, it seems real. It's DISTURBING. I have a pretty good idea what it would actually look like if someone's jaw was torn off at 1000fps because I've seen a pretty damn convincing recreation of it. If anyone's primed to go on a slaughter-fest it's me. I have no doubt that I am totally desensitised to violence.

Yet, I was also raised correctly by responsible parents and teachers, and I know the difference between right and wrong. I cannot even conceive of ever inflicting harm on someone without just cause (such as self defense). I have absolutely no desire whatsoever to rape or murder anyone. Ever. The very idea makes me feel sick.

Exposure to violence, even fake violence desensitises you to violence. Yes. Being desensitized to violence does not automatically make you more likely to commit violence. Sensitization is, if you like, that last safety when all else fails. If you want to kill, and you have such poor moral standards you think it acceptable to kill, the fact that you're sensitized might just stop it. But that's like the ambulance at the cliff.

The REAL thing society should focus on is stopping people from wanting to harm others, and teaching people that harming others is wrong.

But of course the wailing politicians and teachers and media, and the parents of God's "Think of the Children" league would never, ever accept that, because if they did they'd have to blame themselves for the rampant violence in their society. It would be their failings as educators and parents that were the cause. Because teaching right and wrong and instilling morality in children is their job.

Much easier to blame desensitization. Much easier to blame someone else.
 
I really have to wonder about the moral development of people who believe any given input can cause people to act immorally. Does that mean people who believe video games can cause people to commit crimes are themselves admitting that with the proper stimulus they themselves would launch into crime? Are they robots? Input a Bible, they behave good, but input Magical Hentai Sailor Girls IV and they launch into a frenzy of rape?

These are people who honestly can't figure out why atheists don't rape and murder everyone constantly. They think the only reason certain things are bad is because they were told it was bad. They infused no personal judgments of their own to decide if it was "bad" or "good." As such they are effectively incapable of making such distinctions because for them all ethics are derived from authority. So they end up thinking other people are as defective as them and can go off the rails doing terrible things because of one little mess up in the inputs.
 
An interesting topic.

I am one of those people who actually gives some weight to some of the computer-game criticism of violence. I've read Dave Grossman's book on the Psychology of Killing, and I am 100% with him about the way in which FPS computer games condition people to kill.

However, in my opinion people like Grossman (who is very anti violent computer games) and these Fox news clowns have missed a crucial step in their analysis, which is that an act of violence involves two distinct steps.

The first is the will and the second is ability. (Speaking on the psychological level here). Obviously to commit violence you need to actually want to commit violence. At some level, something has to motivate you to act. The second thing is ability, and I'm not talking +6 strength here. Humans have learned and built-in codes of behaviour that come with being social animals and there's a demonstrated natural resistance to committing violence, particularly against fellow humans.

In order for violence to be committed, a person has to both overcome that basic resistance, AND want to do it.

Desensitization plays a useful part in overcoming that natural resistance. That's a case that Grossman makes, and it's one I think he makes convincingly. His problem is that A) he ignores that desensitization doesn't overcome the social learned resistance to violence, and B) desensitization cannot magically generate the motivation to commit violence.

I see myself as a perfect case in point. I am far, far more desensitized to violence than your average person. Not only have I played copious violent video games and watched copious violent movies, but I work on what is probably the most violent and sexually explicitly TV show ever shown on mainstream television.

Not only have I loved watching it, but I've seen the sex and the violence in all its disturbing glory for hours and hours, day after day for months on end as we made it. The stuff I've seen on set makes anything you can imagine in a video game seem like a kid's show. We've got damn good actors and believe me when you're shooting a violent horrible rape scene, it seems real. It's DISTURBING. I have a pretty good idea what it would actually look like if someone's jaw was torn off at 1000fps because I've seen a pretty damn convincing recreation of it. If anyone's primed to go on a slaughter-fest it's me. I have no doubt that I am totally desensitised to violence.

Yet, I was also raised correctly by responsible parents and teachers, and I know the difference between right and wrong. I cannot even conceive of ever inflicting harm on someone without just cause (such as self defense). I have absolutely no desire whatsoever to rape or murder anyone. Ever. The very idea makes me feel sick.

Exposure to violence, even fake violence desensitises you to violence. Yes. Being desensitized to violence does not automatically make you more likely to commit violence. Sensitization is, if you like, that last safety when all else fails. If you want to kill, and you have such poor moral standards you think it acceptable to kill, the fact that you're sensitized might just stop it. But that's like the ambulance at the cliff.

The REAL thing society should focus on is stopping people from wanting to harm others, and teaching people that harming others is wrong.

But of course the wailing politicians and teachers and media, and the parents of God's "Think of the Children" league would never, ever accept that, because if they did they'd have to blame themselves for the rampant violence in their society. It would be their failings as educators and parents that were the cause. Because teaching right and wrong and instilling morality in children is their job.

Much easier to blame desensitization. Much easier to blame someone else.

Very nice post. I consider myself desensitized to violence since childhood. I saw horror movies like Evil Dead when I was about 8. I saw very gory images in school when the thing to do was check out rotten.com plus I witnessed a motorcycle death on the highway when I was about 12 that was a bloody mess. And, of course, I was playing graphically violent games since I had access to them (I think Doom and Wolfenstein were the first ones I played that were violent). I was also desensitized to sex/nudity from a young age. By the miracle of Xenu I have never gotten in a physical fight with anyone or went on a rape rampage. I was taught respect from a young age. The difference between right and wrong. Not to fight unless it's a dire situation. Even basic gun safety like don't point it at anything unless you are ready to kill it before I even touched a gun. To give everyone the respect that I would want from them. I agree a big problem is people (especially parents) are such lousy teachers and role models to their children.

Games can contribute to desensitization but I feel this is so premature to blame them for violence it's irresponsible. Maybe they'll have a point when we all have vr rooms like the Star Trek ones that are indistinguishable from real life and people start spending more time inside them than in the real world. Then I could MAYBE see games in that environment desensitizing people enough to cause them to do illegal things in the real world and not see the difference. That's a big maybe. For now games are purely entertainment. Except for the odd case of parental neglect leading to the death of a child and morons killing someone over either physical video games or because they were doing something the other person didn't like in the game there is no link whatsoever to games CAUSING people to be more violent/rapey/irresponsible (to the point of letting an infant die just cause you were in an epic 48 hour raid I mean).

And with these violent games why are there never any other correlatives? Millions of people play Black Ops. Is there an increase in military signups? An increase in kids making rc cars with bombs on them? How about a game like Jet Grind Radio where you spraypaint things while skating. After that game was released was there a rash of kids rollerblading/spraypainting? It is simply ridiculous to link action in games to actions people take in the real world. Lets say we have a kid named Bobby that has a PS3 and among a stack of a variety of games is Black Ops. Today he goes to his friend Jimmys house and shoots him with his dads gun that was just lying around. Unless little Bobby says "I killed Jimmy because I like killing people in Black Ops." I will assume the kid was a disturbed individual that would have killed Jimmy if he never even played a game. Maybe he did it because he sees his irresponsible father who points guns at his drinking buddies for fun. There are so many factors involved in deaths like this (or say something real like Columbine) that to put the "blame" on a piece of entertainment is just irresponsible and it shoves the real reasons behind closed doors.
 
Is Hentai the term for those Japanese cartoons/games where the tentacles arise from the ground and infiltrate little girls' privates?
 
Clearly we need to ban violent video games... you know, to protect the children so that when they grow up they can join the military to commit real violence :rolleyes:
 

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