GreNME
Philosopher
- Joined
- Sep 16, 2007
- Messages
- 8,276
It would seem that you have completely ignored my previous statements (that I even pointed out in the post you're getting so fired up over) about the economic and market concerns regarding Mac being such a small share of the market. Please back up a second and go re-read that.
You made a claim about the gaming development industry, one that was completely backwards and false. The companies developing games aren't driven by the enthusiast market, plain and simple. The answer for why game developers don't develop for the Mac most of the time is simple mathematics: Macs make up somewhere between 5-7% of the consumer computer market (this may have changed, I'm basing this off old data); if the Mac market itself is similar to the larger computer market, then somewhere between 50-70% of them will even be interested in gaming, and a majority of those will buy only a few titles. So, essentially, unless they already have projects or relationships that involve Mac programmers, then 3.5-5% of the market isn't really significant enough of an incentive for them to develop. Nothing inherent about Macs or PCs in those numbers, just looking at where the revenue stream lies. Attributing any more than that is pure conjecture. No one has to "learn how to develop their games for a unix based OS," it's about the extra hurdle of writing specifically for the Macintosh. If a game developer made games for the Mac the way some of the Linux games out there worked, Mac users would be unsatisfied that it isn't as simple as dropping a folder into the Apps directory (Mac 'apps' are folders with the binaries and libraries together in an executable package).
I'm not the one bashing a particular computer company here, so I'm not entirely sure what "qualified statements of an objective nature" you're referring to, but I have been continually saying that this is about preference. In fact, I've said repeatedly that I think this whole thing is stupid because of the unquantifiable nature of said preferences.
What exactly are you disagreeing with me on?
When challenged on the types of graphics cards available, you state two wrong claims:
1) "That can also be said for Dell, or pretty much any other "out of the box" computer supplier."
2) "You are wrong. The Mac Pro allows you to install up to 4 graphics cards, in any configuration you like."
To the first, I already corrected you in that Apple does not offer professional-grade video cards, even in their Mac Pro. The GeForce video card is not a professional-grade card; the Quadro is. To the second, you are wrong: OS X does not support SLI. Windows has supported multiple video cards since the PCI bus, MacOS has supported multiple cards since OS X-- neither of those things are equal to SLI.
When dtugg was going on about specs compared to the Mac Pro, you state "Hate to break it to you, but the Mac Pro uses the 5500 series of Xeon, not the 3500. Try again," and you were incorrect about the version of processor the model Mac Pro dtugg was talking about (the single proc model). Later you refer to the multi-core processors as "virtualized," which is again incorrect (they are physical CPU cores, sharing a socket). Whether or not you actually understand the hardware isn't really my concern, but in your exuberance to argue your case of brand loyalty you're letting what should otherwise be plain facts get mixed up in emotional slipperiness.
And while, yes, I have plenty of criticisms for plenty of the anti-Mac arguments as well, I addressed both sides in detail in this post aready. The reality is that the only real comparison that can be made is personal choice, and that's fine.