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Has consciousness been fully explained?

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A simulated plane can fly within the context of the program.

So what?

This has nothing to do with whether or not it can make the computer running the sim fly.

The computationalists claim that running a sim of a brain will actually make the computer running the sim conscious.
 
It isn't something like flight, which requires physical interaction with the world.

Of course it is, don't be silly.

You think that when you wake up in the morning, your body cranks up your consciousness without any physical cause?

Get real.
 
Exactly what observable real-world behaviour are we proposing to not have a direct physical cause? Please show your work.

I'm not about to take that sass from you, you know, since you have yet to "be specific" about any one of your outlandish claims.

Now, are you trying to tell me that when you wake up in the morning, nothing happens which you are able to observe which is any different from when you were asleep but not dreaming?

Or are you trying to tell me that all the lab research demonstrating the physical difference b/t conscious and non-conscious states can be chucked out the window?
 
What you are saying is that a computer program that simulates a simple cypher, doesn't actually encode anything. That's absolutely and utterly ridiculous.

No, that's not what I'm saying, since consciousness != a simple cypher.
 
There is a direct physical cause -- in the actions of opening and closing of logic gates. That is the real world physical effect of what a computer does. There is no violation of conservation laws involved. The sorts of behavioral changes we need to see to produce consciousness occur because the programming is set through feedback loops and other means to alter its behavior based on inputs from the simulation so that entirely new outputs can be created.

Forget Searle. He's accidentally correct, but his logic is hopelessly wrong.

But yeah, there is definitely violation of the conservation laws if you expect programming-to-run plus conscious-behavior-to-occur whe you've only got enough physical apparatus to make the former happen.
 
But wait, one of the objections that you had was that computers acted according to lock-step programming which, if a completely sound argument, would preclude the possibility of consciousness. The whole point here is that they are not restricted to lock step action based entirely on line code. I am not equating learning with consciousness -- only trying to show that computers can change their output based on rules that are not directly prescribed by code. That is an essential, but not sufficient, part of consciousness.

Well, there you go.

How do you get to sufficiency?

You certainly can't get there by IP alone, with only enough physical action to make the IP run.
 
I've not said any different. The relationships are all there in the logic of the computer, but we would need a way of accessing it to make it work in the real world.

Accessing it?

You need much more than that.
 
No, that's not what I'm saying, since consciousness != a simple cypher.

It is what you are saying. Thinking and consciousness are all about processing information. A simulated processing of information is just as real as actual processing of information.

Btw, you trying to build up your post count or something? Making 3 or so responses to one post is lame.
 
Forget Searle. He's accidentally correct, but his logic is hopelessly wrong.

But yeah, there is definitely violation of the conservation laws if you expect programming-to-run plus conscious-behavior-to-occur whe you've only got enough physical apparatus to make the former happen.


But that is not the case. Programming is just a top-down way of getting the logic gates to open in just the right way.

Consciousness is an action -- it is the action of logic gates opening in proper sequence and electrons flowing in the right way. The same thing, essentially, is what occurs in the brain -- natural selection decides which neurons go where and a combination of natural selection and synaptic changes through environmental inputs/learning prescribe which neurons fire in which situation.

Neuron action does it with brains and electron action does it with computers. Programming isn't some second process going on -- it is the rules of the game which decide which set of gates open at which time. Brains have the same type of information already set up for different reasons; but it is all still just information flow through a system.
 
It is what you are saying. Thinking and consciousness are all about processing information. A simulated processing of information is just as real as actual processing of information.

Btw, you trying to build up your post count or something? Making 3 or so responses to one post is lame.

Um... I don't think I need to build my post count. I prefer splitting up points like that or else you get saga posts, which make my eyes glaze over. YMMV, which is fine, do what you like.

In any case, it's sloppy reasoning to simply assert that "thinking and consciousness are all about processing information". That doesn't get us any closer to reality.

(Especially when you consider that "information" is an abstraction and there is no information in our brains anyway.)

We have to first understand what's actually going on when the brain generates conscious experience.

Hanging the "IP" tag on it does nothing.

However, we do know that the brain can do all sorts of things without involving consciousness, including perceiving the world, learning from it, remembering it, and reacting to it.

So we have to understand consciousness specifically, and what's happening when consciousness is involved in a process that's not going on when consciousness is not involved.
 
But that is not the case. Programming is just a top-down way of getting the logic gates to open in just the right way.

Consciousness is an action -- it is the action of logic gates opening in proper sequence and electrons flowing in the right way. The same thing, essentially, is what occurs in the brain -- natural selection decides which neurons go where and a combination of natural selection and synaptic changes through environmental inputs/learning prescribe which neurons fire in which situation.

Neuron action does it with brains and electron action does it with computers. Programming isn't some second process going on -- it is the rules of the game which decide which set of gates open at which time. Brains have the same type of information already set up for different reasons; but it is all still just information flow through a system.

Really?

So you're prepared to describe how the brain does that trick when you wake up?

I'm very interested to hear that.
 
Well, there you go.

How do you get to sufficiency?

You certainly can't get there by IP alone, with only enough physical action to make the IP run.

Why not? Programming helps define what is and is not information in a computer system, but there is always physical action being carried out. Programming just defines exactly how the physical action in the computer occurs. It represents the rules by which the system functions.

How do we get to sufficiency? None of us know. That is why we resort to the simulation of the universe. It should be sufficient in terms of information. None of us have the slightest idea how to get there though.
 
Really?

So you're prepared to describe how the brain does that trick when you wake up?

I'm very interested to hear that.



C'mon Piggy, we needn't resort to that sort of response. If that is where we are headed I think we both better sleep it off.

No one that I know of claims to know how brains do it or how a computer might do it. The argument is only that since brains can do it, we should somehow be able to get a computer to do it with enough knowledge. I don't see any compelling argument that a computer couldn't.
 
Dude,

I'm leaving all the math and programming talk to youse guys as understands it.

I'm just the neuron system and EEG guy here.

But, yes, I think it helps.


I don't know. I'm thinking of ways to get switching by itself to generate "meaning" (sequences which only have limited coherent interpretations) without our having to impose it (mind-independent). If a history of changes in physical state can be interpreted as rule following, then, perhaps, it must be (that meaning emerges), and so the relationships responsible for whatever is being simulated are preserved (even if not obvious) in the switching, independent of our interpretation (which may be where simulation departs from mere description). Perhaps not. (Assuming that's all that matter does, preserve relationships, a 'world' might arise; though have we mangled local physical effects [what are they?] by reducing them to information?)

Anyway, that's mostly implementation: just a hurdle to my own understanding I'm trying to clear; not sure how much it helps generally. :o
 
There is no "Get Out Of Evidence Free" card for PixyMisa.


Either you accept that it is all a "Get Out Of Evidence Free" card for PixyMisa or you believe in magic.

A true basic physics represents the world as it is in itself and if a "Get Out Of Evidence Free" card were reducible to basic physics then the existence of its ontology would make sense as an expression of the physical, not just a way of interpreting a "Get Out Of Evidence Free" card.

To say that "there is no 'Get Out Of Evidence Free' card for PixyMisa" is to say that a "Get Out Of Evidence Free" card is not reducible.

Which is dualism :)
 
Um... I don't think I need to build my post count. I prefer splitting up points like that or else you get saga posts, which make my eyes glaze over. YMMV, which is fine, do what you like.

In any case, it's sloppy reasoning to simply assert that "thinking and consciousness are all about processing information". That doesn't get us any closer to reality.

(Especially when you consider that "information" is an abstraction and there is no information in our brains anyway.)

We have to first understand what's actually going on when the brain generates conscious experience.

Hanging the "IP" tag on it does nothing.

However, we do know that the brain can do all sorts of things without involving consciousness, including perceiving the world, learning from it, remembering it, and reacting to it.

So we have to understand consciousness specifically, and what's happening when consciousness is involved in a process that's not going on when consciousness is not involved.

Information is not an abstraction. It is a defined term. The brain is all about information processing. There's nothing in it that doesn't break down to information processing (or powering or taking care of its systems). Consciousness is either a specific sort of information processing or it is an emergent property of information processing. Either way, it IS information processing. Note, if the latter is true then what is going on that isn't consciousness is an important thing to pay attention to in understanding consciousness.

Honestly it seems like you know very little about the brain or computers. Maybe you should go study up on them a bit.
 
Cornsail,

OK, let’s try this one more time since I’m obviously not getting my point across very well.

Alright, I will try to clarify what my disagreement is, if any.

The simulation is intended to make it easier to see how computation should account for consciousness – by removing many of the previous obstacles that arose in earlier discussions of this topic. It obviously creates new confusions, so I will try to explain it in more detail in the hopes that will help.

In the simulation we begin with a description of atoms or subatomic particles (depending on what level we might want to start). These are not actual subatomic particles in the real world. They are defined by code, which is just a way of stating that we control from the top-down how a set of electrons will pass through logic gates. More code defines how these ‘particles’ will interact. We speak, in short-hand, of particles interacting, but what actually occurs ‘in the real world’ is electrons moving through gates, with those movements defined by the code we apply. This creates/defines a rule-following system. All of the simulated particles’ movements are mediated through electron movements just as the ‘particles’ themselves are mediated through electron movements.

This is similar to the way that we calculate in our heads – we think of a number and add that to another number. What actually happens at a neuronal level, though, is that a set of neurons fire together mediating ‘5’ and other sets of neurons fire mediating the act of adding ‘5’ to ‘3’ , for instance.

I'm with you so far.

The simulation continues – again, in order to make it easier to see how it all works – to the point where we recreate everything that occurs in our own experiences. Now, all of this is mediated by electron movements within a huge computer (in the thought experiment) not by actual particles hitting one another (in the simulation). But, the fact that it is mediated by electrons moving through gates shouldn’t really matter because it is the patterns of interaction, defined/limited by the code that is important – and this is a situation in which the amount of code is minimal.

When you say it shouldn't matter, I would say that depends: matters in regard to what? In regard to determining whether two systems are the same it matters. In studying how it interacts with its environment it matters. In determining whether it displays some pattern isomorphic to another system then it doesn't matter.

*Aside – just to interject, again, there is the issue of simulating something like ‘flight’ in which we can show a bird flying by having a computer screen light up in a way such that it makes it look like a bird is flying, and this takes considerable coding work I would assume; and there is the situation being discussed in this type of simulation in which a simulated bird ‘follows the rules’ of physical law (the code only provides the descriptions of atoms and physical laws and possibly any tweaking we would need to make the world unfold as it did, assuming perfect knowledge) and flies (the electrons in the computer producing the simulation recreate the pattern of a bird flying, just in a different form).* Granted, as an action, this is hard to see with 'flight' since we think of flight as only occurring with a 'thing', so we use the simulation in order to see it, but the actual interactions occur with the electrons. It should be easier to see this with thinking because we don't normally witness the matter involved in thinking.

I disagree that an action can occur with anything other than a "thing" and I think this is an important point. As I understand actions, they must always refer to some change in the physical world. In this case I'd call simulated flying a pattern of changes in the computer.

To clear this issue, I hope, this is not all that different from ‘our world’ – think Ship of Theseus. We are actually a pattern of interacting parts (atoms), none of which is always a part of ‘us’ (‘us’ actually consisting of pattern). With the simulation the actual interacting parts are the electrons passing through gates, which are hard to conceptualize. Particles ‘in the simulation’ are not so hard to see in our mind’s eye. We speak of ‘in the simulation’ in the same we that we speak of ‘us’ being ‘in the world’ because that is what our language easily allows (and, no, I do not mean to imply that we are in a simulation or that a simulation is identical to ‘reality’).

Right -- what language easily allows -- and I have no issue with such language being used colloquially in most contexts. However, when someone is making a philosophical argument that there is not really any "in the simulation" and that a simulation of an orange is not a real orange, then saying in response "It's a real orange in the simulation" will not be interpreted merely as a colloquial metaphor used because it is easily allowed by language, nor should it.

We live in a middle world, not at the level of cosmological or subatomic interaction. Consequently we speak as if what we experience actually occurs as it is described. I drink a cup of coffee. But what really happens is that there are many interacting vibrating strings of energy (assuming that description is correct) forming a particular interacting pattern for every component in that exchange. It is more difficult to see the interacting pattern in a computer because the way the electrons move does not take a form we are used to – like looking at a cup of coffee – meaning, the computer, at its most basic description, doesn’t actually work in this middle world. That is why we use thought experiments like the simulation – to ease visualization of the interactions.

Good point. So, where I would agree with you is that a simulated orange is a real simulated orange in the same sense that a cup of coffee is a real cup of coffee (not 100% on this, but it's my current thought). I wouldn't say it's real "in the simulation", though, I'd say it's real in the real world. And I would not say it's a real orange (without the "simulated" qualifier), because it's not the same thing as an actual orange. We can distinguish between the two.

A computer simulation that could recreate everything in our world should recreate consciousness. This doesn’t happen at the level of ‘particles’ interacting ‘in the simulation’ but in the electrons moving around through gates. Consciousness is an action – it is a pattern of interacting bits; and if we could recreate the world in a simulation, somewhere in those whizzing electron interactions is a pattern that does the same thing as me writing this on my computer consciously.

I don't think a computer simulation can "recreate" things. It can recreate patterns, but the pattern behind the pattern (e.g. electrons moving through gates) is different(?)

To argue against this type of scenario one must either contend that we cannot describe/recreate the patterns of the world using math/computation or that there is some other unexplainable component involved in the process.

The ‘polite fiction’ I mentioned earlier concerned the way we speak of programming languages – because we talk about coding in a way that makes it sound like it actually does something itself (like it has an independent means of interacting). But it doesn’t. Coding is just our way of organizing the rules by which electrons move through certain gates. But I think that talking at the level of electrons passing through gates makes people’s eyes glaze over. It -- the polite fiction -- is applicable to the entire discussion, but it is also applicable to discussions about ourselves since we do not want to speak of drinking coffee at the level of vibrating strings of energy. Granted, there is an extra level of abstraction in the simulation, which makes it more difficult to see what is going on and leaving us talking in very abstract terms when we get down to how it all actually occurs.

ETA:

One addition to the above -- take for example 'flight' or 'me typing on computer keys' -- what happens in the simulation (in the electrons passing through gates) is not a description of those events. We could create a program that consists in a description of those events -- like the program that has pixels light up on a screen to make it look like a bird is flying -- but the only descriptions in this simulation are the descriptions of 'particles' and physical laws. Everything else follows from them. There is no code telling electrons to pass through gates to look like I am typing on computer keys. The same is true of a 'bird flying' in the simulation. It is not a description of a bird flying but a recreation of the relationships/actions using descriptions of 'particles' that does the same thing as occurs when a bird flies past your window. Those relationships are recreated in the movement of electrons, which is what makes it so hard to see that we recreate the same relationships in the simulation; but if you ask where 'flight' is in the bird there is no way to answer the question. It isn't in the bird; it 'is' in the relationships among bird parts in relationship with its environment.

Yeah -- I wouldn't say flight was "in" the bird either. Flight doesn't actually exist per se, it just refers to a pattern of change in things that exist.

I think I understand your argument more clearly than before. Thanks for that.

BTW, you said you aren't a computationalist. Any particular reason?
 
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Well, there's your problem.

Water and people and minds are defined by their interactions.

I disagree.

However, even if we take that to be correct then a simulation of water is still clearly not the same as water, since the interactions between a simulation of water and its environment are not the same as the interactions between actual water and its environment. "They're the same in the simulation" is not a valid rebuttal, because there is no "in the simulation". Simulations of water exist in the same world that water exists in.

The difference between water and people on the one hand and minds on the other hand is that we can interact with a simulated mind in all the same ways that we can interact with a simulated mind.

No we can't. I addressed this earlier (a human mind used for the sake of example):

cornsail said:
The claim implies I can interact with a simulated human mind in any way that I can interact with a real human mind. But I can only interact with a real human mind by interacting with its body. The simulated human does not have a body "in our world", as you put it, thus we cannot interact with it the way we would with a real human mind.
cornsail said:
Ichneumonwasp said:
Why couldn't it be linked to an audio system so that you could hear a voice? There are still electrons going through gates to drive the audio output. How would that be substantively different from hearing someone talking in the other room?
You'll have to keep implementing more and more of these "why couldn't you?"s until you have an actual model of a human, not a simulation, if you want to keep with the claim that we can interact with it in any way that we can interact with a real human.
 
WB, Piggy.

If a computer running a sim of a hurricane doesn't itself have a wind speed, then a computer running a sim of a brain is not itself conscious.

This is one of the main points I've been trying to get across.

I will say that, since consciousness has not yet been explained, it's conceivable that it could somehow be an exception to this, although I don't see any reason to consider such a thing likely.
 
This is one of the main points I've been trying to get across.

And you're both wrong. A simulation of a physical cypher can still encode information. A simulation of a computer chip can run programs for that chip. The brain is the seat of consciousness and all it does is process information. A simulation can do that just fine.
 
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