As for the overlays that are in question.....it's 'standard operating procedure' for any type of scientific analysis to be able to be duplicated, as a test of it's legitimacy.
That's why I asked which program Fric and Frac belong to....so that mangler's work can simply be tested...and either verified, or falsified.
As 'standard practice' in any scientific analysis...it should also be replicable by others.
If the Poser 7 images are legitimate, then they'll be replicated, and confirmed, in time.
That's one of the reasons why the animation should be reproduced/tested by someone on the other side of the fence.

Yup....at this point in time, the method used in creating these animations is well-hidden.
I asked neltana if he could at least partially explain how he created his animation....but he didn't respond to that request, as far as I know. If he did...I misssed it.
I have no doubt that you could be up and running and producing frames in a single evening. Just PM me if you have any technical problems.
Alas.....no foreshortening of said arms....
The image on the right is from the same NG Video as the frontal-view image that I used in the other Bob-to-Bob comparison.
This comparison also highlights the fact that, despite all the differences in these 2 images....taken years apart, with different cameras, different lenses, different distances from the subject-to-camera....Bob still matches Bob.
And in every direct comparison of Bob with Patty....they don't match.
Vort, none of this matters. Measure the pixels on the scanned images. Bob's body dimensions are a constant, known parameter. He can be measured against himself. What is your estimate for the relative length of his arm? If it was foreshortened by 18% (as suggested by the skeleton(s) overlay(s)) then it couldn't POSSIBLY be more than 22% of his height. This is clearly not the case.To answer Odinn's question, above, I can tell that Bob's arm is foreshortened based on three pieces of visual information:
1) The overlap of folds away from the camera. This is a "trick" of figure construction I've picked up from anatomist/artist B. Hogarth. The way the two anterior (front-facing) folds of Bob's sleeve overlap the forms behind it indicate that the forearm is closer to the camera than the upper arm. IOW, the arm is foreshortened toward the camera. (If the fold overlaps were reversed, we would know that the arm is angled away from the camera.)
2) The circular shape of Bob's sleeve. Yet another Hogarth "trick", this one having to do with cylindrical forms. If you will imagine the forearm as a cylinder, like a soda can, it will become apparent that we will only see the underside/base of the can if the cylinder's bottom (the wrist) is angled toward the camera. Bob's sleeve shape reveals just such a "soda can base", indicating that the arm is angled toward the camera.
3) The hand is higher along a vertical scale than the average human hand. Judging from various pics of the subject, Bob's limb proportions appear to be within normal human range; IOW, standing at full height with his arms at his sides, Bob's fingers should fall to the mid-point of his thigh, like most human beings. In this image, however, Bob's hand barely grazes the base of his buttock. The hand is tilted obliquely, further distorting the apparent length of the arm, but even if we were to straighten out the hand so that it continues parallel to the line of the arm, the hand would still fall short of the vertical placement evident in other images of the subject. Therefore, the arm is foreshortened toward the camera.
[qimg]http://i172.photobucket.com/albums/w28/SweatyYeti/Patty%20and%20Bob/BobBobSide1.jpg[/qimg]

And by the way Kit, since the skeleton is being used as a ruler, what are its proportions? How far away is the skeleton supposed to be from the camera? Is the skeleton set up for Bob's distance from the camera, or Patty's? The closer to the camera, the more distorted the body proportions are. Think of how a close porno shot makes things in the foreground appear bigger. Ok, stop thinking about it now.
There are several parts of the skeleton that don't fit very well on Patty, mostly due to improper body orientation. The shoulders (especially the left one) don't seem to align and the body width doesn't seem to match. Also, the legs don't look quite right. And worst of all, this is only a few frames. Match it up for dozens of frames and record the skeleton's position. Refine the model until it achieves a best fit. You could even create your own animation. But as is, this comparison is even more worthless than the Vision Realm skeleton animation.
http://www.internationalskeptics.com/forums/imagehosting/1950349ff7c0edb0cc.gif

I think you are misunderstanding what this overlay is attempting to prove. It's not trying to prove that this skeleton is exactly the one inside the Bigfoot suit. Nor is it attempting to prove that any particular person was inside the suit. All it is trying to show is that something roughly within the range of of normal human proportions could have been in the suit. For that reason, distance from camera is irrelevant (nobody is trying to prove anything at all with this animation about the absolute size of the skeleton). All that matters is whether the proportions of Patty's various members in relationship to her trunk are within normal human parameters.
I'd say that this overlay pretty strikingly suggests (though it cannot, of course, prove) that whether or not that beast is human, it's skeletal structure would be indistinguishable in its general proportions from a human one.
Bob outside the suit is not a valid comparison. You need to compare Bob in a suit to see how he compares with "Bunny", who may be Bob in a suit.
You showed they compare pretty good:
[qimg]http://www.internationalskeptics.com/forums/picture.php?albumid=173&pictureid=838[/qimg]
Yoink, I understand more than you think. Why not just overlay Bob H over Patty? Why use an animated skeleton? Because it's acting as a comparative ruler. But there is so much margin for error that it doesn't really demonstrate anything. At worst it is misleading.I think you are misunderstanding what this overlay is attempting to prove. It's not trying to prove that this skeleton is exactly the one inside the Bigfoot suit. Nor is it attempting to prove that any particular person was inside the suit. All it is trying to show is that something roughly within the range of of normal human proportions could have been in the suit. For that reason, distance from camera is irrelevant (nobody is trying to prove anything at all with this animation about the absolute size of the skeleton). All that matters is whether the proportions of Patty's various members in relationship to her trunk are within normal human parameters.
I'd say that this overlay pretty strikingly suggests (though it cannot, of course, prove) that whether or not that beast is human, it's skeletal structure would be indistinguishable in its general proportions from a human one.

Yoink, I understand more than you think. Why not just overlay Bob H over Patty? Why use an animated skeleton? Because it's acting as a comparative ruler. But there is so much margin for error that it doesn't really demonstrate anything. At worst it is misleading.
Stick to your day job
I know you are but what am I? Grow up.