William Parcher...
Thanks for the welcome, I've noticed your criticisms of some of the things I presented and have been wanting to respond for a while now.
The CGI Patty that you posted saying that is what I am saying Patty looks like was taken from one of two threads at BFF. There was a talent thread in the member's section where I stated that I just threw it together very quickly and wasn't meant to be accurate, and another thread where I was taking a human figuire, matching it to Bob H, and then to Patty. In that same thread I was critical of my own attempts to match the limbs as well as my own understanding of Bob H's comments at that time. I then compared the ease of posing the Patty figure I previously made with that of the human figure. That wasn't meant to be an accurate representation with muscle/padding mass placement, just rough mass. That particular tool I used at that time was limited but was fast in regards to limb ratios and matching movement and basic mass. I also stated that any comments I made at that time were limited by not having an actual copy of the film and the relatively small amount of time I spent on it at that time.
The Wallace wooden feet and the Onion Mtn. tracks. You said that they didn't match and that the software matches the topology of the photo, and that I should have used it to match the track instead. First, the software doesn't automatically match topology from the photo, there are similar functions in that the displacement can be achieved by using the various degrees of color from white to black to be translated as depth, but dealing with shadows and angle of light would make that inaccurate and take more work to straighten out. Plus the turned angles of both the footprint and the wooden foot would throw off any model made, so neither image was used for the construction of the model. Instead, there was a photo of one of Titmus's casts of the 15" print from a previous year that was a straight shot. This was the one that was used, and then the model posed to match the wooden foot and the track and further adjustments made to the Z axis. The problem you are having is you are mistaking the depth of the model for the outline of the track. You have to remember that the wooden foot is turned at an angle, exposing the side of the foot, thus in order to show that match you have to show the depth of the foot at around 3/4". So when you flip it around at an opposite angle, you have about 3/4" hanging out from the outline of the track. If you watch the wireframe carefully you can see it, I spent several hours on it so maybe it's a lot more apparent to me and will have to think of a way to make it more clear. Add to that the other image, of the other foot matching a track perfectly without any 3d model being made, it becomes apparent that the Wallace feet made the 15" Onion Mtn tracks.
If you have any other criticisms I haven't addressed I'll be more than happy to address them.