PetersCreek
Unregistered
- Joined
- Oct 25, 2007
- Messages
- 549
Of course not, but I don't believe it would take many people to produce the quality of monochrome video that was produced! I could imagine the Apollo 11 'shoot' involving no more than a dozen people, including actors (but excluding the all-important tea lady!). For good 'effect' the actors would also be the cameramen (no soundmen needed!). All that's needed then is a little direction, oh, and artificial lighting, of course, albeit only two lighting rigs, at most, one permanently fixed! Remember that Armstrong & Aldrin spent less than 3 hours on the lunar surface!
A couple guys (possibly from the location team) in post-production doing the slo-mo, adding some voice sound and maybe a little editing should finish the job nicely!
I've seen far better quality home videos on America's Funniest!
Are you pleading a special case for the Apollo 11 video only or does you scenario also apply to the later missions with their much-improved video, longer durations, and wider ranging "sets"?
Sure, you can imagine your scenario but can you demonstrate it? If it was as easy as you suggest, I could readily imagine that these simple techniques would have been used by others who wished to convincingly portray a manned mission to the moon...like Hollywood film makers. Can you provide a contemporaneous cinematic example that is similarly convincing?
Can you also imagine for us...
...the types and placement of the lighting rigs you suggest that would duplicate the appropriate lighting conditions? This setup must faithfully replicate the appearance of full sun during Lunar morning. It must be of sufficient intensity to duplicate the dynamic range expected of a scene recorded in full sun. It must not cast multiple shadows, nor shadows otherwise inconsistent with a Sun-distant light source. It must not be visible in any camera pan...unless it looks exactly like the sun. It may not exhibit the falloff typically associate with local lighting.
...the set construction technique that allowed for all recorded activities, in all directions observed, including the panoramic photographic record, without reset? All specular surfaces recorded must not reflect any indication of crew or rigging but instead must reflect only what would be expected on the surface of the Moon. Any forced perspective techniques used must consistent and convincing in any direction observed.
...a simulant for the Lunar dust that behaves in atmosphere as it would in a vacuum? It must look like dust, cling like dust, take an impression like Lunar dust, and otherwise act like dust...except...it must not billow or othewise behave as dust would in the presence of an atmosphrere.
...a method of slowing down the video and that accounts for all technical and physical limitations and considerations? For instance, you could start by addressing the very good issues raised in this thread. Then you could explain how audio was synchronized to video when the duration of recorded activity was doubled as a result of slow-motion conversion. Don't forget to include foley artists to the crew. Then there's the matter of integrating interactive communications with mission controllers into the video record. Also explain why non-gravity-driven motion wouldn't appear anomolous in a slow motion video and why all tasks portrayed take twice as long.