Having said all that, I don't think I would categorize jimbob as one of those to whom you allude. Whilst he clearly sits in the opposition camp I can at least follow most of what he writes, which seems generally logical, albeit it sometimes flawed. Actually, 'flawed' might be a disingenuous word. I think jimbob is generally only guilty of failing to see my point, but that could also be down to my less-than-perfect ability to argue and debate. I'll happily give jimbob the benefit of any doubt, for the time being, as I reckon he could come around to our way of thinking.
On that note I'll now respond to his last post:
Thanks for the information jimbob, which leads me to believe that my analogy does not rely on the invocation (non-religious meaning) of an evolutionary algorithm. I see design with intent and/or forethought simply as circumventing the alternative option in the primary interests of time and cost savings, that alternative, default option being the making of entirely random design changes with no specification and then trialing them 'in the field' (or 'dumb universe', if you like) to see what survives and what doesn't.
I don't really agree, although it is a subtle point.
Why do you not agree? You sound doubtful of your position - perhaps you could be conviced through further discussion?
If you just allowed random changes without any selection you would not get evolution, just random changes.
If you selected everything to copy, then you could run out of universe before anything interesting would happen.
If you used a constantly changing set of selection criteria nothing would evolve because there would be no cumulitive selection pressure.
If you used an arbitary choosing method (e.g. a set of dice then there also would not be any cumulative selection pressure). You might get something akin to genetic drift, but no "optimisation".
So you need to have a consistant set of selection criteria for a number of generations.
Looking to see what is "interesting" obviously requires an intelligence.
This is the point that to get anything akin to evolution.
If you don't have self-replication, then something else has to perform the replication. Something has to choose what is to be copied. To get something akin to evolution but without self-replication this choice
has to be intelligent, or according to an intelligently defined set of criteria; dice rolling won't work.
Most importantly:
How does one decide whether something has "survived", unless it is either "survived for a length of time, or 'incidents'" (arbitarily defined with intent) or if it has survived to produce as many copies of itself as it can.
The best example for this analogy might be fighter aircraft.
Do you decide to choose those which survive one dogfight, ten , one hundred? Does the machine itself choose? (those hawks which have bred, have bred)...
When you get to computers, what do you choose as the selection criteria?
This is an interesting question, but I suppose you could ask the same of natural evolution. I don't know how many iPods there are now on the planet, but I doubt that any reasonable person would argue that the iPod hasn't 'survived' or isn't a 'successful' design. I suppose the sales statistics form the measure of success in this instance. The Sinclair C5 (remember that one), in contrast, was a 'commercial disaster', to quote Wikipedia, and as a result soon became 'extinct'. Again, I suspect the measure of its failure was its inability to generate sales targets.
In either case, although the sales targets might well be construed as artificial selection, they're not really. Apple or James Sinclair could, at least in theory, simply have developed their respective products and put them on the market with no criteria for 'success'. Whether they became 'successful' or otherwise would, in any event, have become apparent sooner or later by whatever measures would have been deemed appropriate (running out of money to continue production, super-profits, competition?!), and the production would either continue (replication - survival of the fittest) or cease (extinction) (or, of course, evolve to something better!).
To what extent can the dolphin, for example, be considered a survivor? Would you not have considered the dodo a survivor, had you been asking the question, say, 1,000 years before its extinction? 'Survival' seems to me a somewhat arbitrary or relative term when applying it across multiple generations. The Spitfire was a highly successful fighter aircraft, but is now extinct. I would guess it could be concluded that it 'out-survived' its counterparts, but by what measure?
Extinction is the ultimate fate of everything.
One of the (subtle) points about evolution is that you can not cosider any oganism an evolutionary success until it has produced breeding copies. That is the only criteria by which to judge evolutionary success; how many breeding copies per parent.
If something sells or fails to sell, you still have access to the blueprints, you can make more should you wish to. If an organism dies with no offspring, then it is extinct. Commercial success is defined by intelligent agents.
You
can say that a dolphin is/was highly streamlined, just as you can say that an ipod is a marvel of marketing and electronics.
Design could be argued to be a short-circuit of evolutionary algorithms, but not of evolution.
OK, in the context of what's already been argued on this thread by me, cyborg and artuculett, in particular, please offer that argument.
I would argue that for evolution as in the "Theory of Evolution" it is necessary and sufficient for there to be imperfect self replication. Everything else would follow from that (with a bit of Malthus throwing up the inevitible natural selection). I would say that intelligent selection is not evolution but an evolutionary approach because the direction of change is defined and controlled by intelligent agencies be they farmers or designers.
Even there, going back to the TV with the CRT vs LCD example.
Imagine an evolutionary approach to creating a 14" TV display in the 1980's.
One random variation uses an LCD screen. It is far worse than a CRT display. There is no way that would get selected, unless an intelligence decided that it was worth pursuing because it had potential.
I think you might be inadvertently alluding to the widely rejected hypothesis of saltation with this example (incidentally, the piston engine/jet engine analogy counter argument also falls victim to it), or at best confusing two entirely different 'products' with separate evolutionary histories that just happen to perform essentially the same function. The bow and arrow and AK47 might be a good example to make the point, or the cheetah and wolf, if you prefer a biological comparison.
The basic evolution/design analogy need not go so far as the LCD screen to work; it can stop at the CRT and still hold true (a conventional CRT TV could equally have been used for my OP example, but I guess it demonstrates fewer incremental changes compared to the motor car). I think you're still looking for exceptions that 'buck' the analogy rather than examples that follow it, and falling victim to the preconception that the two cannot be likened in the process, as certain other posters have.
Salation might be rejected for evolution, but I am arguing that product development is not evolution.
Using the evolutionary analogy, the LCD and the CRT are competing for the same "ecological niche". Something will not evolve to fill an already full ecological niche, as it would be outcompeted.
Any offspring of any leopards are not going to be able to compete with lions in a niche that suits lions. Should all lions vanish, then it is possible that a leopard's descendants will evolve to fill that vacant niche (maybe a hyena's descendant etc). A cheetah's descendant wouldn't, as they are so specialised as to be on a one way street (with a dead end).
With technology, there are many cases where new technologies have shown enough potential to be developed to a stage where they can supplant an existing technology (anyone want a walkman now?)
Because I am regarding this thread as a discussion of the validityu of analogies for unfderstanding biological evolution I think that it is important to highlight the differences.
Ignoring the differences and proclaiming (human led) intelligent design as fuly equivalent to evolution might be superficially attractive, but could lead to confusion
and will be taken up by proponents of (deistic) intelligent design
I also think that the main point can be made with equal vigour and with no chance of confusion by using the word "development" instead of "evolution".