mijopaalmc
Philosopher
- Joined
- Mar 10, 2007
- Messages
- 7,172
But it's so much easier to move the goalposts when you're playing a hypothetical game.
How have I moved the goal posts, oh, Great Skeptic?
But it's so much easier to move the goalposts when you're playing a hypothetical game.
Cyborg communicates the basic principle so much clearer...and uses so few words.
It helps to choose the correct model.
To expand.
jimbob seems to be viewing natural selection thusly. Grab a genetic pool. Select the winners based on the genetics.
This is wrong. The old phrase, "to be dealt a hand in life," more correctly assesses what is going on. You are given a card hand. Now whilst the cards you get can affect your chances of winning who actually wins a game depends not just on what your hand is; it depends on the rules, the other players and what cards they have. Sometime other players can prevent you from using your hand effectively. Sometimes you can change the rules to make your hand better. Either way you have to play the game to determine the strength of your hand. That's deterministic.
By concentrating on the statistics of Poker rather than how an actual game is played one misses the point.
So, why are casino games called "games of chance" if the skill of the player is so important and, in fact, seems to determine who wins?
So, why are casino games called "games of chance" if the skill of the player is so important and, in fact, seems to determine who wins?
I don't think Poker IS called a game of chance, goalpost mover.
What was your goal for starting this thread again? Was it about why scientists call natural selection non-random, or about semantics over the word random or the word fitness or the word chance.
Goalpost moving. Q.E.D.
If you want to understand evolution; stick with Cyborgs definition. Or show some evidence that some qualified peer reviewed scientist somewhere actually used the words "evolution is random" or "natural selection is random". Just because it shows probability distributions...doesn't mean they are saying what you claim they are saying.
(emphases mine)Wikipedia said:A game of chance is a game whose outcome is strongly influenced by some randomizing device, and upon which contestants frequently wager money. Common devices used include dice, spinning tops, playing cards, roulette wheels or numbered balls drawn from a container.
Gambling is known in nearly all human societies, even though many have passed laws restricting it. Early people used the knucklebones of sheep as dice. Some people develop a psychological addiction to gambling, and will risk even food and shelter to continue.
Some games of chance may also involve a certain degree of skill. This is especially true where the player or players have decisions to make based upon previous or incomplete knowledge, such as poker and blackjack. The distinction between 'chance' and 'skill' is relevant as in some countries chance games are illegal or at least regulated, where skill games are not.
Misses the point so badly - makes so many wrong conflations. Would there be a point in explaining just how wrong you are being here?

Argument from legal defintion.
Cute.
From what I've seen, yes, it is. I haven't reviewed your posts categorically, but I have seen them, and read most of them, and that is "what I've seen."Schneibester Please could you confirm or refute my assertion that my definition of random is essentially the same as yours.
I will agree that evolution is not haphazard, that evolution is not disorderly, that evolution is not disorganized. But I will not agree that it is not random; it clearly is.
One more time:
Your value systems for fitness are IRRELEVANT.
Survival is determined. Genetic change is not.
But I can in principle use my definiton to perform statistical tests on observations of populations to test particular hypotheses about how particular traits (and thus mutations) affect fitness in different populations.Jim Bob--
I don't completely disagree, you just sound hopelessly vague to me. The randomness is not what drives evolution--it's a necessary component--but it's selection that drives the changes we see...it's this algorithm: "which chain of info. produces an organism that copies the info. into the most successful replicators?". I just think you keep getting lost in the randomness in the environment that affects selection and then calling selection random.
But we all trust that the best explanation will evolve based on whatever conveys the information the best in whatever environment it finds itself in.
I disagree, the words were chosen, but there was no culling of unsuccessfull ones after posting (save in a minor way by editing).And, as for the evolution of this thread...yes there is "selection"--all the words that appear are "selected"--they are responses to what came before. It is irrelevant that people could have responded better but never read this post or were struck by lightening or had a computer virus...only what IS selected matters in evolution... in the evolution of this thread and in the evolution of life and in artificial selection and the evolution of the nozzle. What could have been cannot drive the changes in phenotype. Selection is entirely determined by what survives successive elimination rounds in the pool of ever present and ever changing randomness.
If one is talking about a stable environment, maybe.In any case, I think we can all agree--that compared to the relative randomness of mutation, selection is far less random and it is determined by what has come about so far. Do you agree with that?
Any definition of evolution that doesn't convey that is just going to fritter about in creationist circles and not be useful in science. It is the second part that biologists refer to as "not random" and it is a method that evolved from creationist obfuscation. Biologists can and do use different words to convey the same ideas--but when they use that term (not random) they are talking about (and reacting to) "random" as creationists use it in the many articles I've clipped from.
Until you have played the game biologists have had to play with these people, you haven't the slightest clue about the problem nor is your opinion on the subject likely to matter to anyone but you.
Because probabilistic is a good description.Um, how exactly do you resolve calling something both not disordered or haphazard with a word that describes the opposite situation?
It helps to choose the correct model.
To expand.
jimbob seems to be viewing natural selection thusly. Grab a genetic pool. Select the winners based on the genetics.
This is wrong. The old phrase, "to be dealt a hand in life," more correctly assesses what is going on. You are given a card hand. Now whilst the cards you get can affect your chances of winning who actually wins a game depends not just on what your hand is; it depends on the rules, the other players and what cards they have. Sometime other players can prevent you from using your hand effectively. Sometimes you can change the rules to make your hand better. Either way you have to play the game to determine the strength of your hand. That's deterministic.
By concentrating on the statistics of Poker rather than how an actual game is played one misses the point.
What state do you live in again?![]()
(emphases mine)
And you accuse me of not understanding the analogy and moving the goal posts? Seriously, lady (oh wait, ladies never lie), where do you get off?
But As far as I follow, articulett, and you can't descrinbe any traits as making an organism "fitter", because only the fitter organisms reproduce and the definiton of "fit" means that an organismer reproduces.
As I see it, Cyborg's POV boils down to 'the environment is incredibly complex, but selection is deterministic, and the "the fit" are selected, so where an egg is laid in a nest relative to its siblings can also determine its "fitness".'
From my POV, one can talk about fitnes, and indeed have a rigerous mathematical definiton of it. A trait makes an organism fitter if it increases the probability of that organism reproducing.
One can then perform statistical tests on populations to see if this is actually the case for any individual trait.
But I can in principle use my definiton to perform statistical tests on observations of populations to test particular hypotheses about how particular traits (and thus mutations) affect fitness in different populations.
Because probabilistic is a good description.
No I am saying that traits improve or reduce the chance of an organism reproducing.
Of the 4-million cod from a single spawning, the vast majority will not reproduce, those which do will be down to essentially random events. Traits that alter the probability of survival are still selected for, but I would argue that there is precious little difference between the fitness of most os the spawn, some of which reproduce and some of which don't. In this case the winning strategy is to try dealing 4-million packs of cards, and hope two win.
Could it be that the differences we see here are a result of different perspectives? Meadmaker suggested back in post 1418 that I viewed evolution as non-random because I look at the 'unfit' genes, and I readily conceded that the selection of 'fit' genes are completely random.
I do not have the intellect to follow the mathematical explanations like the landscape presented earlier, but am I right that they describe the selection of 'fit' genes?
Do the parties here agree that the unselection of 'unfit' genes is non-random?
Only if your head isn't sore enough yet from beating it against the brick wall that is mijopaalmc!![]()
It is unfortunate that you will not grasp the relevance of that last sentence.