yy2bggggs
Master Poster
- Joined
- Oct 22, 2007
- Messages
- 2,435
For conversation purposes, I'd like to call the fact that Monty shows you the goat behind a door you don't pick, and offers you a choice to switch, the Monty Gambit. Now:
Evil Monty wants you to lose. If you initially picked the goat, Evil Monty is certainly not going to give you a chance to win. So you're not going to get a gambit offer. You just lose. But there's a 1/3 chance you picked the car instead, much to Evil Monty's dismay. In that case, he has nothing to "lose" by offering you the gambit.
Good Monty is the exact opposite. If you started with the car, Good Monty certainly won't let you risk losing it, so he offers no gambit. You just get a car. But in the 2/3 of the cases where you picked a goat, Good Monty shows you the other goat.
If your strategy is to always switch when offered the gambit, Evil Monty will ensure you'll always lose, and Good Monty will ensure you'll always win.
The rule is to always switch, unless Monty is wearing a black hat, has a curly mustache, or has a Persian cat in his lap.
This is not true. The reason why it's not true is that your being offered the Monty Gambit may depend on whether you initially picked the goat. Think of this not as a mere probability exercise, but rather as a game you're playing with Monty. And you don't know what Monty's motive are.There's two goats and one car. I have 2/3 chance of picking a goat. Monty shows me the other goat. So now I'm pretty sure I've found both goats. The one remaining door probably has the car. That's about as far as my math goes, or needs to go, to solve this problem.
The rest is up to Monty.
Evil Monty wants you to lose. If you initially picked the goat, Evil Monty is certainly not going to give you a chance to win. So you're not going to get a gambit offer. You just lose. But there's a 1/3 chance you picked the car instead, much to Evil Monty's dismay. In that case, he has nothing to "lose" by offering you the gambit.
Good Monty is the exact opposite. If you started with the car, Good Monty certainly won't let you risk losing it, so he offers no gambit. You just get a car. But in the 2/3 of the cases where you picked a goat, Good Monty shows you the other goat.
If your strategy is to always switch when offered the gambit, Evil Monty will ensure you'll always lose, and Good Monty will ensure you'll always win.
The rule is to always switch, unless Monty is wearing a black hat, has a curly mustache, or has a Persian cat in his lap.