One thing that bugs me about depictions of spaceflight is the cinematographers consistently treat space as if it was a two dimensional environment, or at best a very limited 3-D like we have on Earth with airplanes. But space is fully 3-D like the ocean, with the added effect that there's no up/down reference frame (an ocean has one due to gravity.) So we see things like two spacecraft "meeting" in space, and both are positioned exactly the same with reference to each other, the same way two cars might on Earth. It could just as easily be one ship is upside-down with respect to the other and in a different plane.
One example of this is from Star Trek, The Wrath of Khan. In the final battle, the Enterprise and the Reliant were in the same horizontal plane, and Spock noted that Khan appeared to be thinking in two dimensions. Kirk first moved his ship "down", and then slowly brought it back up so it matched Reliant's 2-D position, and behind it. But why go back up? When they were below the Reliant, why not angle up the Enterprise about 90 degrees so its bow pointed at Reliant's keel, and fire a few blasts that way?
Long, complicated story shortened and over-simplified because the days before CGI you had to use motion controlled models which were a lot more limited in how they could be shot.