Has anyone solved sex yet?
Similar to chess in many ways and, as Robinson said, most of the positions are bad ones.
Has anyone solved sex yet?
Similar to chess in many ways and, as Robinson said, most of the positions are bad ones.
I believe it could, but solving chess is not really useful, is it? except, perhaps, if you're a crazy chess player who thinks that will save your soul in the end, or that maybe god, in its infinite anger will actually save you and burn the rest of the humans, because the rest of us would be whatever.
Has anyone solved sex yet?
Similar to chess in many ways and, as Robinson said, most of the positions are bad ones.
Conjecture: That problem is NP-complete.
Has anyone solved sex yet?
Similar to chess in many ways and, as Robinson said, most of the positions are bad ones.
I'm not too keen on how this all works, so forgive me if this sounds silly, but if bad positions are eliminated - positions that wouldn't come up given perfect play, or at least some level of competent playing - would we be able to reach statements like "Given perfect play, white (will always win, can force a draw, will always lose)"....
Assuming chess has roughly 10^40 reachable positions, this would mean that the proof tree needed around 10^20 positions. This is "only" a million times larger than the checkers proof tree, which involved around 10^14 positions. Of course, the skeptic will cry "but the checkers proof was 10 thousand times larger than the square root! Why expect chess to be done in 10^20?!" And they would be entirely right. Barring some new clever ideas, or very large increases in computational power and storage space, chess is pretty much right out.
Nice one. Had that "delayed reaction" response.Black always wins
Correction: a classical computer would be able to evaluate an N= 10^40 position game by evaluating only about (N)^0.75 = 10^30 positions. Eddie Farhi recently showed that a quantum computer could do it by evaluating only (N)^0.5 = 10^20 positions; IIRC he further showed that this was the best possible quantum algorithm.
I actually expect it to be a mix, something like:
If white opens with ___ , perfect play on both sides leads to tie.
If white opens with ___ , black can force a win.
Which technically makes the former really the only example of "perfect play".
My understanding is that most theoreticians expect chess to be a forced win for white. (Assuming, of course, that white makes one of her many optimal opening moves, at least one of which will be demonstrated in the course of the proof.) It is actually highly unlikely that every position will be analyzed in the course of generating such a proof -- precisely because if we learn that white has a win starting from 1. e4 ... , then there's no need to examine the positions arising from 1. a3 ... or 1. Na3 ....
Oddly enough, if chess is a draw, the proof is actually much harder, precisely because the proof will require looking at such "silly" lines of play on both sides.
Wouldn't it be more accurate then, to say that most theoreticians PRAY that chess is a forced win for white?My understanding is that most theoreticians expect chess to be a forced win for white.
...
if chess is a draw, the proof is actually much harder, precisely because the proof will require looking at such "silly" lines of play on both sides.
Tic Tac Toe isn't a forced win for the second player.