Grammatron
Philosopher
- Joined
- Jul 16, 2003
- Messages
- 5,444
LostAngeles said:Because it pushes the idea that gamers and video games are deviant and lacking morality. Rockstar, as of late, has also spewed out Manhunt and State of Emergency which are basically more violence and in the case of the latter, a poor man's GTA. I'm not under the impression that the GTAs have blazed any new ground past having "open ended gameplay." It's all the same and with crappy graphics to top.
It's like Madden only with more violence and sex. Rockstar pushes the envelope and makes money while churning out the same crap.
So personally, as a gamer, I feel that they're a black eye publicly and within the game community they're not setting much of an example for innovation or taste. Frankly, I was over GTA pretty quickly. Might have had something to do with being introduced to Halo. Not sure.
(To be truthful, the innovation complaint can be aired about a lot of folks. It's just that they really do make ^%$@ and it's that which gets the attention.)
Hi I'm derailing this topic to game-bash LostAngeles
You're talking about innovative game play and you mention Halo? While not a bad game I wouldn't call it innovative.
It doesn't have to be an art project. GTA:SA is fun with a fun atmosphere, yeah it's pretty mindless at times but it's fun and that's the key to any entertainment medium.
This ends the derail, now back to the topic.
If anything I think RA loses and we win because the ratings get exposed for the pointless system that it is. I've never bought a game based on ratings.