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Playstation 2 Repair

Oh, you mean a Nintendo Wii. I was wondering what the Revolution was before I looked it up.

Yeah, I think it's a very silly name, so I keep using the code name. Sorry about causing the confusion. I guess I need to realise that as time goes by, many people will know about the Wii, but many of them weren't so into reading gaming news as to remember the code name Revolution. Or they forgot.

Will the PS3 have a similar online playing format to that of Xbox live?
I haven't read the specific reports on the online qualities of the PS3 (I've heard rumours about them calling their new service "PS3 Live", but I never checked out this rumour, so don't take it for canon), but as far as I can tell, Sony simply -must- start making a proper online component and gather the game publishers around that concept. They only got away with the complete mess that was passing for online playing with the PS2 because they didn't have any competition on that point. Heck, the first online components were developed (or at least published) by Neversoft for their Tony Hawk games. Because that has always been Sony's approach. Make a basic console (not bad, just basic), and then let other people make peripherals and whatnot as they wish. When you're king of the hill, you can get away with that, and so they did.

But then Microsoft suddenly appears and shows us a new and vastly better way, showing us that if you want online playing with a console, then you have only one real alternative. This is one ocstable that Sony must overcome if they wish to stay the biggest player.
 
Be very careful about which HD TV you buy for gaming... Some of them have a huge delay between the received and shown picture, if the picture is not at a resolution it supports directly. Being a few frames behind on a game (especially a fighting game or music game) is not acceptable.
Well, it's going to be months before that's happening anyway. But when it does, I would like to contact you to ask what's best on the market at that point, because it seems you're keeping better track of this than I do. OK?
 
No way. Microsoft piece of junk.

Well, I don't own a 360, but I wouldn't exactly call one a "piece of junk."

There's a lot of reasons that supporting MS in the console market will hurt games in the long run.

Well, if Microsoft begins to dominate the video console market, then yes, I can see that it may eventually end up hurting innovation. But we're not talking about 5 or 10 years down the road, we're talking about now.

From what I understand, the Xbox 360 and PS3 are going to be relatively even as far as processing power goes (feel free to correct me if I'm wrong), though PS3 probably has a slight edge.

BUT, Microsoft is at the leading edge of developing a system to incorporate online games, such as Halo 2, Oblivion, Ghost Recon Advanced Warfighter (GRAW), and Chromehounds. Which, I think is the way video console's are headed.

PS3 is going to have to play catch up in that regard, as Xbox Live as been around for some time.
 
Well, I'm not denying that innovation is being stiffled in the PC department, but the console market is quite a different situation. Microsoft isn't the biggest, and there's no guarantee they will be.

And it is my opinion that -any- player that gets too big a percentage of the marketshare will stop innovating. Nintendo in the mid-90s were refusing to go with the CD format because of the loading time, and swooosh, in comes Sony with a console that has capability of real 3d grapics and real music and proper quality voices (technically speaking, not saying anything on the actors themselves).

Then Sony took over, and after that, pretty much stopped innovating much. Nintendo was first out with an analogue stick, but due to it being for the N64, only the Nintendo fanboys and general "need evey console" hardcore player (and a few others, I suppose) were to benefit from this. Sony then figured out that it would be a good idea to include not just one, but two analog sticks. A bit innovation there.

And since the PS2 launched? Well, the controller certainly hadn't changed in any significant matter (and the so-called pressure sensitive face buttons went by completely unnoticed). And what have they done since then? Let's take a look at some of the newer ideas out there for the last five years:

Hard disc for a console: Microsoft.
Proper online playing: Microsoft
First-company wireless controller: Nintendo
An actual -new- controller with new properties that is -potentially- capable of giving a whole new experience to gamers: Nintendo.

Looks to me that at least for the time being, Microsoft is actually helping innovation along.

And what are Sony's responses?
The hard disc for PS2: Hooo boy, I tell you, I think only Sony could fail with this one. It was one of the major factors for XBox staying in the market, and frankly, it just made sense to include one. But Sony managed to make a mess out of it. Final Fantasy XI and some game I can't remember the title of were the only two games taking properly advantage of this one, and it's now in gaming limbo. It was a result of Sony's standard attitude of "we'll just make some hardware and hopefully enough game publishers will make use of it". Well, this passive-reactive formula certainly failed, which is why the slimmer PS2 box isn't even capable of having it installed.

Proper online playing, I've already said my piece on.

Wireless controller: Yep, going to get that now, seeing that it was one of the few things the Gamecube owners could be proud of, and which Microsoft has helped being a standard for shipping with the console. Reactive from Sony, not an inch pro-active.

New controller features: Some sort of "Wii controller light" thingie, being born most likely out of a giant legal battle. Though the fact that the Revolution/Wii controller, when first announced, make big waves amongst all the hardcore gamer media outlets (as well as some mainstream ones) probably didn't hurt the decisions made in R&C. In fairness, I will admit that due to lack of knowledge, they might have started working on this feature -before- the Wii controller was announced.


So, as far as I can see, it doesn't matter much which company is on top of the gaming hill, it's those that are beneath it that will be hungry, edgy, and ready to pull things forward. And if Microsoft is to become the biggest here, it will more likely be because they have an overall better product to sell, because other well-known brands are still around.
 

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