russingram
Student
- Joined
- Jan 2, 2006
- Messages
- 44
of course, I left out the people sitting at 2:00 and 5:00 to move the weights in and out!
of course, I left out the people sitting at 2:00 and 5:00 to move the weights in and out!
There is no way out.
No. The beam is only 0.3 meters tall and 30k meters long. I think you can simulate the stress but a beam of those dimensions wouldn't be able to be picked up off the ground. It's defying newtonian physics but it's a virtual reality or simulation.
- Are you simulating the internal stresses and flexing of your beam under its own weight?
ROFL
- You have no evidence that my monitor is either inexpensive or low end (and you'd be wrong in both assumptions)
I was thinking that the screen shot I took and pasted into paint then converted to jpeg might have been effected by my low end monitor. Maybe not.
- Do you have any idea how stupid that sounds? And furthermore, if you do succeed in simulating such a material, what would you prove?
Fine point and very good question. A better question would be, 'what would this material's characteristics be?'
Personally I applaud anyone who spends the time and effort to try and create perpetual motion because if someone actually achieves it then it is incredible and would shake up the way we view the world.
rwguinn,
On the surface this seems like a rather asinine statement. What is the relationship between a person's vocation (studying myths) and their ability to use and get meaningful results with a cad program? Am I missing something here? ...
- You can do a lot in a simulation. Not much of it is correct when done by mythologists...
Gene
ps: formula translation is a good language for crunching numbers.
Are you just not listening to what I'm saying? Your screen shots show your resolution to be at least 800x600 and probably 1024x768. Anyway, *whatever* resolution you have is unimportant, *given* your rendering has jaggies. The jaggies show the viewing frustrum and beam edge are rotated wrt each other. And as I showed, that rotation is bigger by several orders of magnitude to the 10^-19 that you mention.Nathan,
.... or low-end graphics capability of some sort.
Yeah right. You admit the wheel is a reservoir -- not an energy source. Yet you disagree that the two remaining components of your system -- the two pieces that you say are responsible for making the wheel turn continuously (i.e. make the whole thing a perpetual motion machine) -- are perpetual motion machines.That's not a characteristic of the element.
- I can tell you exactly what its characteristics would be: It would be ... <fanfare> a perpetual motion machine </fanfare>
yes, certainly, but why the complexity of the wheel?
- You should be able to remove the wheel, connect the two boxes together someway and be done.
Well, I suppose that's so. I might connect them with ......
heck, a wheel?
Nathan,
You could resolve the question about wm2d if you downloaded a demo copy. Since you have a good monitor and a good graphics card (I'm assuming the good card and I'm also assuming that you play animated games) if you made a 30K meter body 0.3 meters high then duplicated it then pinned the two on the background then rotated one of them very slightly you might have a different result.
That's the exact equivalent of applauding someone who spends the time and effort to try and lift themselves up by their own hair.