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On Consciousness

Is consciousness physical or metaphysical?


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All you are saying is computers are not as smart as people, but computers are getting smarter all the time, and people aren't. Computers should catch up with and surpass us, and maybe even achieve a higher state of consciousness than we ever could. Where will you move the goal posts when THAT happens? ROFL

The idea that a machine can think like a human is like a stab to their heart. It makes them feel less special. So, they lash out, attempting to hurt the people who hurt them.

Well, get over it. All evidence indicates the body and the brain and all of life are machines, just like the machines we build. Very complicated automata that evolved through natural selection, right now more complicated than we can build, but that gap shrinks every day. It's extremely cool that evolution resulted in self conscious machines like you and me, but there's no evidence that we are more than naturally evolved machines.




The two quotes above make me seriously wonder….is it your hope one day that you will join the smarter machines as perhaps a smarter human than the rest of humans and thus the machines will deign to have you as a minion or perhaps overlord over the stupid humans? This reminds me of the human servant of Dracula as depicted in old vampire movies…. not the modern ones where vampires are now teenage heartthrobs.


Just as a side note…. You keep falling for the burden of proof fallacy as below
Am I wrong? Where's your evidence we are more than machines.


When someone makes GUESSES and CONJECTURES about what might happen in the future the burden of proof is on him not on the people who might reject his speculations and dreams.

You see, no one can prove your wishful thinking and hopeful aspirations for some future speculative event to be false or true….just like we cannot prove god to be false or true…… BOTH ARE FICTIVE HOPES and thus no one can give you evidence for why Data and Hal and God cannot become reality because they are DREAMS…… the onus of proof is on YOU when you make the assertions you made in the above two quoted posts.

You do not seem to be able to distinguish between SPECULATION and REALITY.
 
I don't think playing chess or answering Jeopardy questions show computers are smart. I think they show that playing chess and answering Jeopardy questions aren't the smart activities that many thought they were. Brains do a lot more complicated things than both these tasks all the time.

It sounds to me like your definition of "smart" is clever stuff people can do but machines can't. Using that definition, you win hands down. Computers will never be smart.
 
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The two quotes above make me seriously wonder….is it your hope one day that you will join the smarter machines as perhaps a smarter human than the rest of humans and thus the machines will deign to have you as a minion or perhaps overlord over the stupid humans? This reminds me of the human servant of Dracula as depicted in old vampire movies…. not the modern ones where vampires are now teenage heartthrobs.


Just as a side note…. You keep falling for the burden of proof fallacy as below



When someone makes GUESSES and CONJECTURES about what might happen in the future the burden of proof is on him not on the people who might reject his speculations and dreams.

You see, no one can prove your wishful thinking and hopeful aspirations for some future speculative event to be false or true….just like we cannot prove god to be false or true…… BOTH ARE FICTIVE HOPES and thus no one can give you evidence for why Data and Hal and God cannot become reality because they are DREAMS…… the onus of proof is on YOU when you make the assertions you made in the above two quoted posts.

You do not seem to be able to distinguish between SPECULATION and REALITY.

Your vitriol fascinates me.

There's lots of evidence we are made of molecular machines, and we have lots of experience simulating them in computers.

There's no evidence I know that there's some special uncomputable aspect of life or biological intelligence. I looked hard for it when I was a woo! If you've got some, share it, will you?
 
PRECISELY..... recalling chess positions one memorized from a book or recalling trivial facts one memorized from a book is not SMART.....it is just good memory.

Chess computers do a lot more than recalling positions from a book, and Watson does a lot more than recalling facts. You'd be more fun to debate with if you knew what you were talking about.

So, computers cannot have the magic bean of smartness? Why not?

You've posted so much attacking others' positions. What's your position on the lmits of machine intelligence? Where the boundary lies, and why it's there.
 
It sounds to me like your definition of "smart" is clever stuff people can do but machines can't. Using that definition, you win hands down. Computers will never be smart.



Smart people INVENT machines and tools that no one has ever made before.

Normal people USE THE TOOLS and are bewildered and dazzled by the cleverness of these machines and tools made by people much smarter than them and consequently recognize and appreciate how smart the people who made the tools are.

Stupid people USE THE TOOLS but are so bewildered and dazzled by the cleverness of these machines and tools made by people infinitely smarter than them and think that these machines are smarter than all people. They also think themselves smart because they know how to make the machines do clever things using even more tools made by smart people to enable normal and stupid people to easily manipulate the machines and tools to do clever things.

For example.....smart people make Lego sets..... normal people use them to play and appreciate the makers of the set....stupid people use the Lego set to make things and think themselves smart because they put a few bricks of Lego together and think they created new clever stuff.
 
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Your vitriol fascinates me.

There's lots of evidence we are made of molecular machines, and we have lots of experience simulating them in computers.



Fascinating..... so now you are simulating cells in your laptop too?

Reality old chump..... Reality..... you may want to recognize it one day.


There's no evidence I know that there's some special uncomputable aspect of life or biological intelligence.


There you go again assuming that just because you do not know of something then it cannot be.....do you know what fallacy that is? This thread is one interesting fallacy after another from the onset… even going so far as inventing a new one.



I looked hard for it when I was a woo! If you've got some, share it, will you?


Now I get it.... your overcompensation and zeal for attributing woo at the drop of a hat to anyone who disagrees with your false dichotomy makes sense now. It is like an ex-alcoholic teetotaler who thinks that people who drink must be alcoholics too.

Personalities that do things in extremes are apt to carry over their extremism on either side of the spectrum even when they change sides they are as zealously extreme for the new side as they were for the old one they were on.

I can also understand your FAITH in computer intelligence…. You identify with having an all on or all off mindset.


If you've got some, share it, will you?

No I have never had any, I was never woo. But you obviously have enough to go all round. You have as much woo for computers now that you are on their side as you did when you were on god's side.

ETA: I now also understand your proclivity to committing logical fallacies all over the place... it is definitely a prevalent woo tendency.
 
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Chess computers do a lot more than recalling positions from a book, and Watson does a lot more than recalling facts. You'd be more fun to debate with if you knew what you were talking about.


Ditto10...


So, computers cannot have the magic bean of smartness? Why not?

You've posted so much attacking others' positions. What's your position on the lmits of machine intelligence? Where the boundary lies, and why it's there.



Well the only response I have to this straw man is to use your own words slightly modified

You'd be more fun to debate with if you knew what you were talking about how to read, understand and recollect your debater's posts.



ETA: Just to make it easy for you... if you want to know my position then watch the minutes I suggested in the video I linked to in this post. But also watch the whole video.

ETAA: Of course if you were sincere about wanting to know my position you would have already known what it is from the NUMEROUS posts in this thread to which you were a very active participant. But again to make it easy for you see this just one recent post which may make it easier for you.
 
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Gosh this is turning out just like the old thread! What are the odds!!??
 
Gosh this is turning out just like the old thread! What are the odds!!??


That is why I posted this
This poll is a false dichotomy...especially when Scott himself has admitted that the third choice was a joke

The false dichotomy is
You either agree with his SPECULATIONS and CONJECTURES or you are a WOO BELIEVER​

It is not just a false dichotomy...it is an egregious insult to anyone who sides with the scads of scientists who disagree with his FAITH in SCIENCE FICTION.


Before this thread degenerates into more nonsensical armchair speculations from laymen along with vitriolic hubristic defense of these conjectures by citing scifi fanfic along with adamant unwavering “monumentally simplistic” “operational definitions” that are “of no practical value”... and before it gravitates towards hypotheses of how the characters in the Sims video game are conscious entities if only you could redefine reality to suit.... and before it settles down to wishful thinking and aspirations of some laymen for becoming Deos Ex Machinas.... I suggest you watch this video to see the facts of where we stand in regards to the possibility of Pinocchio becoming a reality.
The following minutes are of salient relevance
  • 30:10 to 32:20
  • 34:55 to 41:45
  • 42:12 to 45:05 (especially 44:43-45:00)
  • 56:55 to 57:35
  • BUT....ABOVE ALL.... minutes 48:50 to 50:40.....especially the sentence the scientist says at minute 50:08 to 50:10.



And this post

Before this thread degenerates into more nonsensical armchair speculations from laymen

Check


along with vitriolic hubristic defense of these conjectures by citing scifi fanfic

check


along with adamant unwavering “monumentally simplistic” “operational definitions” that are “of no practical value”...

Check


and before it gravitates towards hypotheses of how the characters in the Sims video game are conscious entities if only you could redefine reality to suit....

Check


and before it settles down to wishful thinking and aspirations of some laymen for becoming Deos Ex Machinas....


Check



Wow.... and only 111 posts so far.
 
Well, if the experts can't define it for the layperson, how are the laypeople gonna 'splain it to eachother?
 
So you cannot click on a link and then click on the slide bar of the video to go to the assigned minute?

Oh well.... maybe you should learn how to do that.

If you are incapable of doing that or too lazy then just do not bother and go away…..but do not blame me for not transcribing video scripts for you when you could just as easily watch the video. I am not your stenographer.

But I did do that. How else would I have been able to transcribe the sentence?

My point is that you watched the video and had to note the time at which this sentence occurs in order to give us the location of this sentence in the video. With the exact same effort you could have easily typed out this sentence.

Did it occur to you that many people find it annoying to have to visit external links to find out what someone is referring to? To impose this annoyance on others when it would take no extra effort on your part to avoid causing it is somewhat inconsiderate.

Have you considered that I have actually posted the link to the video and must have therefore considered quite well why I was citing it.

Yes I did, and I concluded that if you you had considered it sufficiently you wouldn't have bothered making such a pointless reference.

Have you considered the CONTEXT of the citation..... if you where in fact able to READ the post and the post it was responding to and the HIGHLIGHTED bit in that

Yes, I did consider the context of the citation, but I also considered the context of your reply.

You may have grasped the CONTEXT of the whole thing and this post of yours would not have been a giant big snidely CONTEXTOMIZATION FALLACY.

Exactly what have I quoted out of context?

There are no examples in your post of anything a human brain could output that a computer could not, in theory, also output.

You see the bit in the video was "something else the brain outputs that machines could not" ....... that was why I cited it.....because it was something that machines cannot do while brains can......you see you have to be able to COMPREHEND the CONTEXT of a post before you comment on it with childish superciliousness.

If we're going to talk about contextomization or quoting out of context, then it's clear that you're the one guilty of this.

Let's take Mr Scott's post:

Q: How is a computer-simulated conscious brain NOT like computer-simulated photosynthesis?

A: The brain and a conscious computer both output the same thing: control signals for the body.

Computers routinely output control signals to animal and mechanical bodies. We can do this already.

Is there something else the brain outputs that machines could not?

You concentrated solely on the final sentence, and completely ignored the context provided by the preceding sentences.

With the possible exception of analyzing aerial photographs, everything you referred to as examples of things the "brain outputs that machines could not" are actually products of a physical body under the control of a brain. In order to produce these works the only thing the brain outputs is "control signals" that direct the body, as Mr Scott pointed out in his post.

But you've completely ignored this context and instead posted examples of the product of this output rather than the output itself, in clear disregard of the meaning made clear in Mr Scott's post.

I, on the other hand have accepted the new context provided by your examples and attempted to argue that these products of human creativity can theoretically also be produced by a computer.

If anyone here is guilty of "CONTEXTOMIZATION FALLACY", it's you.


ETA: Reading further through the thread, I see that Mr Scott already pointed this out to you, but your response to that indicates you aren't even aware of the contextual information in the post itself. So for your benefit, I've highlighted the relevant contextual information above so you can re-read the highlighted parts until you understand.

And how does that detract from the fact that it is "something else the brain outputs that machines could not"

Because it's not something that machines are not theoretically capable of outputting.

Whether it can be programmed or not is a matter of CONJECTURE since at the moment it has not been done with all the knowhow we have and with all the RESOURCES the USA military has put to it.

It's not a matter of conjecture. It's a matter of computability theory. If the task of interpreting these images was not a computable function it would theoretically impossible for anyone or anything to interpret them. Since humans can interpret them, then this must be a computable function, and therefore it is theoretically possible for a computer to do this.

Whether or not it would be practical to program a computer to do this is a different question entirely. Possibly it might take an absurd amount of processing power or time (which amounts to the same thing, as double the amount of time is equivalent to double the amount of processing power), or it might require programming in vast amounts of contextual knowledge and understanding that humans unconsciously acquire in childhood.

But the fact that the USA Military is involved in this is completely irrelevant to the discussion.

It is clear you do not know how to read posts...


:i:
 
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It sounds to me like your definition of "smart" is clever stuff people can do but machines can't. Using that definition, you win hands down. Computers will never be smart.
It's perilously close to a god-of-the-gaps argument, and it's known as the AI effectWP, commonly seen as "AI is whatever hasn't been done yet".
 
Fascinating..... so now you are simulating cells in your laptop too?

Reality old chump..... Reality..... you may want to recognize it one day.

Functioning molecular simulations of proteins, cells and viruses are used by biologists in order work out how they function and would react to different drugs and chemicals.

http://www.ncbi.nlm.nih.gov/pubmed/21303343
http://people.maths.ox.ac.uk/maini/PKM publications/185.pdf
http://www.ncbi.nlm.nih.gov/pubmed/12944258
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC1302288

Reality old chump..... Reality..... you may want to recognize it one day.
 
Your argument sort of ignores the video game industry, though.

Are you aware of just how much cash is flowing through that industry these days?

I'm aware of the industry and actually worked in it.

What's happening actually supports what I'm saying. Look at the AI in the Deus Ex series. The first Deus Ex, more than a decade ago, had blocks for hands and really dull lighting. Speed and graphics have improved by orders of magnitude. AI, seemingly, not at all.

While admittedly a bit old, the "we'll explain what we did in the game" on Riddick: Butcher Bay is quite informative. It's actually quite an excellent game, better IMO than the movies, with a nice balance of adventure, shoot-em-up, and boss elements. Pay particular attention to the fight scene and the picture showing the scripts. While some simple flocking rules could make for interesting fights, the designers of the game chose to pile script upon script, and the narrator even points out "designers like scripts." Why? My guess is that it's for the psychological need of the developers. A script is comprehensible and seems computery to a fairly average geek.

Also pay attention to the amount of work they did to prevent players from being in places they don't want to go. Well, what for? Why not leave this flexibility for the player to explore? It's fun to find even flaws in games, if they are sufficiently obscure. One of my most enjoyable times with a game was in the old 2-D Star Trek, where I somehow navigated outside of the galaxy. It was a bug, of course, but it was fun.

Now, I'm writing a program, the central part of which is huge conversations with a number of characters. Think the back-and-forth like in the original Deus Ex where you talk to Smuggler or whoever. These are usually pretty simple, made up of hand-crafted, scripted digraphs. However, I'm using a much more organic approach, partially because it's far too huge to hand-script, and partially because I want surprises. I want it to be more like an organic conversation, where people are reminded of other things, come back to old ideas later, and think up stuff seemingly out of the blue.

I don't know what the final product will look like, but I am pretty sure that the only reason I can even try is that I'm doing it on my own whilst starving, and that there would be no chance in hell that any company would let me try such an approach. I might be able to get away with it for a little while as a research professor, but I was a research professor once, and it's stultifying in it's own way.

So if machine consciousness ever happens, it will be up to the Mad Scientist like me, which is coincidentally the way it's always portrayed.
 
Functioning molecular simulations of proteins, cells and viruses are used by biologists in order work out how they function and would react to different drugs and chemicals.

http://www.ncbi.nlm.nih.gov/pubmed/21303343
http://people.maths.ox.ac.uk/maini/PKM publications/185.pdf
http://www.ncbi.nlm.nih.gov/pubmed/12944258
http://www.ncbi.nlm.nih.gov/pmc/articles/PMC1302288

Reality old chump..... Reality..... you may want to recognize it one day.



You are conveniently EQUIVOCATING the word simulation now.... this is disingenuous to the extreme.....you are relying on the evasiveness so far by computationalists to accept the DISTINCTION between simulation and emulation. I think this has been a DELIBERATE tactic and a very dishonest one.

If all the time you are talking about simulations producing a replica of something (emulation) then you cannot all of a sudden switch to saying here is one that is just a computer simulation (simulation) and make it count.

Do you think there are computerized replicas (emulations) of cells?

Your post is a disingenuous and deliberate Equivocation fallacy old chump.....
 
It sounds to me like your definition of "smart" is clever stuff people can do but machines can't. Using that definition, you win hands down. Computers will never be smart.


No, they will be smart when they can do what a human can do.
 
No I have never had any, I was never woo. But you obviously have enough to go all round. You have as much woo for computers now that you are on their side as you did when you were on god's side.

This is about god? Elaborate.
 
I'm aware of the industry and actually worked in it.

What's happening actually supports what I'm saying. Look at the AI in the Deus Ex series. The first Deus Ex, more than a decade ago, had blocks for hands and really dull lighting. Speed and graphics have improved by orders of magnitude. AI, seemingly, not at all.

While admittedly a bit old, the "we'll explain what we did in the game" on Riddick: Butcher Bay is quite informative. It's actually quite an excellent game, better IMO than the movies, with a nice balance of adventure, shoot-em-up, and boss elements. Pay particular attention to the fight scene and the picture showing the scripts. While some simple flocking rules could make for interesting fights, the designers of the game chose to pile script upon script, and the narrator even points out "designers like scripts." Why? My guess is that it's for the psychological need of the developers. A script is comprehensible and seems computery to a fairly average geek.

Also pay attention to the amount of work they did to prevent players from being in places they don't want to go. Well, what for? Why not leave this flexibility for the player to explore? It's fun to find even flaws in games, if they are sufficiently obscure. One of my most enjoyable times with a game was in the old 2-D Star Trek, where I somehow navigated outside of the galaxy. It was a bug, of course, but it was fun.

Now, I'm writing a program, the central part of which is huge conversations with a number of characters. Think the back-and-forth like in the original Deus Ex where you talk to Smuggler or whoever. These are usually pretty simple, made up of hand-crafted, scripted digraphs. However, I'm using a much more organic approach, partially because it's far too huge to hand-script, and partially because I want surprises. I want it to be more like an organic conversation, where people are reminded of other things, come back to old ideas later, and think up stuff seemingly out of the blue.

I don't know what the final product will look like, but I am pretty sure that the only reason I can even try is that I'm doing it on my own whilst starving, and that there would be no chance in hell that any company would let me try such an approach. I might be able to get away with it for a little while as a research professor, but I was a research professor once, and it's stultifying in it's own way.

So if machine consciousness ever happens, it will be up to the Mad Scientist like me, which is coincidentally the way it's always portrayed.

That isn't a full representation of the industry, though.

In fact every place I have worked there is a constant argument between AI programmers on whether we should concentrate on making the AI scriptable, so designers can get the exact presentation they want ( cinematic games like Modern Warfare ) or making the AI very intelligent and organic, so players can experiment with it and get a more real feeling from it ( open world games like Grand Theft Auto 4, sim games like The Sims, and even some FPS games like Half Life 2 or Crysis ).

It usually ends up being a compromise, with us putting in pretty intelligent behavior in some aspects that end up being entirely scripted anyway due to the designers having the final say in the matter. But that doesn't mean the AI doesn't get more and more advanced each time.
 
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