BobTheDonkey
Illuminator
- Joined
- Jun 30, 2009
- Messages
- 4,501
GreyICE was talking about the revenue generated by the artists themselves vs. the labels, he is indeed correct that the music industry is very different in how much piracy hurts the artist(assuming that there is some damage for the sake of the hypothetical comparison between models).
Those same artists(now game designers/programmers instead of musicians), when making a PC game, have no outlet to get paid other than the sales of that game. They can't go on tour and sell merch like a band can off of the fame generated by their albums popularity.
ETA: You totally ruined my argument that no one was conflating the revenue models! Boo!
I was discussing the problems, from the consumer point of view, with the revenue model.
But you are correct that the revenue model for the artists is quite different. Then again, I don't know of any game programmers that are multi-millionaires in the way that musicians commonly are.