Earthborn
Terrestrial Intelligence
On the one hand you are saying that the level of detail doesn't matter, on the other you are saying that it can't work because it would be missing certain details.It is cricital to understand that the level of detail of the simulation doesn't matter. (snip) And it will have gobs of programming for actually running the physical plant, which the sim programming will lack.
It is not a given that the simulation of a power plant lacks the programming for running the power plant. If it is a highly detailed simulation, it will might well have a simulation of the control systems that run the simulated plant. The more detailed the simulation is, the more the programming for the control systems needs to be similar to the programming for the control systems in the physical plant.
Please note that while you claim the power plant simulation will lack the programming for the control systems that run the plant, you argument is basically similar to claiming that a simulation of a human will lack a brain. Since my argument is about a simulation of the brain, your argument should have been about a simulation of the control systems that actually run the plant. It makes no sense to talk about a simulation of a control system, and then claim that it wouldn't work because it obviously the control system was lacking from the simulation.
Your example is also poorly chosen, because the main control system for a power plant is very likely a computer. It is trivial to replace it with a computer simulation. Just replace the computer with another (probably more powerful) computer, hook it up in the same way as the original computer, and have it run all the programming of the original computer in an emulator. Voilà, the whole power plant is now being run by a computer simulation.
If the on-site computers don't need this information, there is no reason to assume the simulation needs it either.On the other hand, the sim will have programming that the on-site computers lack, such as information about qualities of the walls.
I've played with computer simulated analogue sound synthesisers. A computer simulation of a transistor does whatever the real thing does, though how well it does depends on the detail of the simulation. Of course it also requires a whole bunch of transistors to simulate one, but that whole bunch of transistors running the simulated transistor can substitute for one real one.It's exactly the same as a computer simulation of a leg or a transistor -- you can't substitute it for the real thing.