The fact that this woman is a former math professor makes me wonder if she somehow detected a bias in the distribution of winning jackpot tickets, and bought accordingly.
Her four were 3 scratch-offs and one draw. Let's ignore non-pure chance the latter for now, as that would involve dishonesty on the part of lottery officials far more likely than some subtle,
non-random influence on the ping pong balls.
Does anyone know how the scratch-offs are randomly generated? If they are done by computer, and by the standard rand() type algorithm (which is very well-known), you could, in theory, buy a ream of tickets and try to find out whereabouts in the massive, but ultimately repeating, stream of random numbers you are.
I actually toyed with a theory about this back in my old EverQuest days, wherein some chain of hits and misses, recorded, could gain insight on the position to where you were in the random number generator's sequence. It would have been exceedingly difficult, given "your fighter" would only receive some of the random rolls, with the others going to other players or god knows what processes on the server. But if it had worked, you could wait for a string of 20 "hits" to come up, then run up to the deep red monster and slaughter it.
Back to the lottery: With that info, you could the map the serial numbers on the ticket to the random stream of rand() numbers generated by the state's computer, and make an excellent guess as to what the "big win" ticket's serial number would be. Then go conveniently position yourself to buy the block of tickets around that one. You'd have to hoof it a bit to find out which stores have which blocks of serial numbers, or the equivalent, if they're covered up. Details left to the field mathematician.
ETA: Hmmmm. If you could get this info:
1. Random number algorithm.
2. Method to encode them on a ticket and a sequence of tickets. i.e. how to turn a block of random numbers into a ticket.
3. Some knowledge of serial numbers on the tickets
You could do it. The first one, one would start with the standard rand(), and then through alternative rand-style algorithms.
The second could probably be deduced from examining the tickets.
The third could be as easy as looking on the backs of a ream of tickets, or a ream of scratched tickets, and the rest creative social engineering. Don't go doin' nuthin' illegal, people!
One other thing occurs to me. For a given series of tickets they'll have, say, 1 ten million dollar winner. So they can't just generate, say, 10 million tickets and assume they have exactly 1 winner. They may have 0. They may have 2 or more. So there must be some algorithm in there to throw out other winners that get generated. Or maybe they randomly (!) place a deliberately-crafted winner somewhere when printing.
Same applies to the lesser prizes, too.
It occurs to me they could just throw out the 2nd and further computer-generated "winners", as the 1st would be properly distributed across the whole run, assuming the run is exactly the right amount to statistically have precisely 1 big winner.
And even if they "inserted" a hand-carved winner somewhere, that would make a 1-off vs. the random number sequence-to-serial number mapping, unless they
replaced one with the winner instead of inserting the winner. If the former, you could kind of triangulate on whereabouts the winner would be, in the serial number sequence, by buying various tickets around the state and seeing if their spot in the random sequence was accurate or 1-off from where it "should" be, when compared to their serial numbers.
This type of analysis would also be good for fraud detection on the part of lottery officials.