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Down wind faster than the wind

Just make the troff of ice with the same diameter as the prop and add angled runners to an outer band surrounding the prop.

At steady state faster than the wind, there will be a small force trying to push the cart out of the troff. Would it be possible to angle this cart to the wind so that the combined movement is directly down wind and the force that was pushing the cart sideways is neutralized so the troff is not needed?
 
Well heck, if one of the parts of a two-part device is allowed to be a track, I've got an even simpler one.

The "track" is a long rectangular duct, very smooth and coated with Teflon inside, with a huge flare at the upwind end shaped to funnel ambient wind into the duct.

The other part is a small styrofoam ball. :D

Respectfully,
Myriad
 
At steady state faster than the wind, there will be a small force trying to push the cart out of the troff.

yep.

Would it be possible to angle this cart to the wind so that the combined movement is directly down wind and the force that was pushing the cart sideways is neutralized so the troff is not needed?

Hm, I dunno. I just realized that having a trough or the bottom slice of a nut helps with one other thing: it keeps the corkscrew from yawing left or right. I think to angle the corkscrew to get rid of sideways drift might work, but I have no idea how to keep it at the correct angle to the wind, without another trough.

:(

That's the closest I can get to a one-piece cart.

hm, a two piece cart may be possible for water travel if you have two corkscrews that are concentric to each other. use the corkscrew I already described, and then use another corkscrew that has counterrotating threads adn a counter rotating propeller. you'd have to put the prop of the outside screw on one end of the corkscrew or the other since it can't go inside like the other one did.

If you took both ends of the corkscrews and bent them into the center, you could use the corkscrew ends to form a simple axle to keep the corkscrews in alignment. I think. So you'd only have two parts, but it might be possible for it to work in water, without a special trough, and no lateral movement.

Have you come across a kite that works on the same design?

that would be very strange indeed. No, I haven't seen a kite like that. you'd have to have two tethers going to a horizontal shaft, and some sort of cam to turn the paddles on a rotating wheel. wow. that would be one heck of a kite.
 

It's not very exotic, though, I must say.

2002???

:jaw-dropp

How far back do these go?

:idea:

Oh, I think it might be possible to take a single corkscrew, add some tiny paddles along the wire that pull to the side and counter the tendancy for the corkscrew to slide when it spins. As long as they're balanced along the center of mass, adding the paddles wont make it yaw, and if the paddles are sized just right, they'll counter the slide, keeping the corkscrew moving dead ahead.

so, one piece watercraft, downwind faster than the wind, no trough needed.

No place to sit either, but hey, them's the breaks.
 
Oh, I think it might be possible to take a single corkscrew, add some tiny paddles along the wire that pull to the side and counter the tendancy for the corkscrew to slide when it spins. As long as they're balanced along the center of mass, adding the paddles wont make it yaw, and if the paddles are sized just right, they'll counter the slide, keeping the corkscrew moving dead ahead.

If I'm understanding the arrangement you're describing, and you're talking about non-articulating paddles that are rigidly attached to the corkscrew, this will not work. This would be equivalent to achieving an L/D (lift to drag ratio) of infinity. But even in a lossless world there will be induced drag to contend with.

I believe that Andrew Bauer's cart built in the 1960's is the first working example (thought there is some debate as to whether Andrew actually went faster than the wind.

Bauer's cart is the first physical model I'm aware of, but we now know that Bauer learned of this concept from an artical written by a student. I don't know how much further back it goes than that.
 
I believe that Andrew Bauer's cart built in the 1960's is the first working example (thought there is some debate as to whether Andrew actually went faster than the wind.

WOW! 1960s?!? I would have never guessed the idea had been around for almost half a century. That's pretty cool.
 
I believe that Andrew Bauer's cart built in the 1960's is the first working example (thought there is some debate as to whether Andrew actually went faster than the wind.

There is no debate among those who were there to see it. We have personally spoken to one who was.

JB
 
Here's a design based on mender's vanes on a wheel. I don't hold out too much hope for this system doing DDWFTTW. The vanes are themselves rotating with the wheel with a lot of drag. Then, when still in a tailwind, vanes in the aft position spend quite a while creating more backward force by pushing air up, and in the fore by deflecting it down. This would be pushing in the opposite sense, and thus an advantage, beyond windspeed, if it got there.

The central gear does not rotate with the wheel, but is fixed to the chassis so that the larger gears are forced to rotate round it. Being twice the diameter, these rotate at half speed. It would also be possible with more complicated gearing to reverse the rotation of the vanes. The bottom of the vanes would then slow down during the useful pushing phase at the bottom of the wheel's motion, and the upper part speed up. I'm not sure if it would be better or not. The above effect of lifting or pushing down in the fore and aft positions would be reversed, helping the cart to windspeed, but hindering it beyond it.

ddwfttw001b.bmp


I think there are two possible methods of locating the wheels, vanes and their gears in place between the chassis and central gear. The first is to have a central axle passing through the whole from left to right. Then the gear train can be just on one wheel, and the opposite wheel can just be fixed to the axle. The other is to double up the gearing, having the same system on both sides, whereupon it is possible to dispense with the central axle and have the wheels simply rotating on their four eccentric gear axles. In this system, the blue rectangle is just a low friction spacer to keep wheel from gear.

As per mender's latest 3-vane one, torque could be provided by gravity instead of having the chassis and nose-wheel(s). Imagine cutting the chassis down so that it hung from the wheel centre, with a mass at the bottom just above the ground. Mender, I think you need this lever distance from the centre. I can't see that putting the mass in half the central gear would provide enough moment to stop the whole thing rotating, unless you have a design where it is extended across the width inside the machine. I'm not sure how 3 vanes compares with 4, aerodynamically. Obviously there's an advantage in fewer gears.

Anyway, I hope that helps, and doesn't have too many glaring errors in it.
 
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Here's a design based on mender's vanes on a wheel.

Mender was talking about doing one so I preempted his with a drawing I already had in the works.

My 3 vane wheel was originally part of a larger cart that raised the vanes up and reversed their direction so the one moving backwards would be in the higher and therefore faster air.

Also notice that my vanes are larger than the gear that supports them. They could actually go to the center of the main wheel without interfering but I left room for a thin axle.
 
Mender was talking about doing one so I preempted his with a drawing I already had in the works.
Oh sorry, Dan, I got mixed up.

My 3 vane wheel was originally part of a larger cart that raised the vanes up and reversed their direction so the one moving backwards would be in the higher and therefore faster air.
Yes, I was thinking of doing that too.

Also notice that my vanes are larger than the gear that supports them. They could actually go to the center of the main wheel without interfering but I left room for a thin axle.
Yes. I've been scratching my head over that. I was going to suggest that the centre is too far, because its velocity can't be very far away from that of the cart, but I haven't been able to work out the velocities, which are different due to the gearing. However, in my design, the central gear is fixed and not at a large radius from the centre of the wheel, so, although the larger gear is going round it backwards at that point, it can't be at very great speed. If the vane then sticks out further towards the centre, I intuit (yep, I know the dangers) that it's going to get to a point where it gives very little in the way of FTTW thrust, or hinders it. Anything going at or very near cart speed becomes a hindrance.

The vane chord (thanks spork) also depends on the ratio between the gear radii and the wheel, and there are similar questions about the relative velocities of the vane ends as they go to their maximum wheel radius (bottom in my diagram). Once you draw a central gear and one next to it twice the size, the wheel itself can be any size beyond that. A point on the edge of the wheel obviously reaches 0, so theoretically can be pushed by the wind whatever speed the cart is going, although it has no leverage over the point of contact. But anyway, that's without the gearing. At the very edge of the wheel, the vane must be moving backwards w.r.t. a point on the wheel at the same radius (i.e. backwards w.r.t. the ground) if my estimation is correct, since the wheel there is stopped, but the gear is rotating, rolling round the central gear.

I would love to get some help on the maths of that. I'm making headway from first principles, but it's slow. I mean, I'm ok when it's one gear driving another, but I got lost somewhere with this because it's gears moving round the centre. You're a math wiz, Dan. Have you worked out the velocities of points on those vanes parallel to travel?

Anyway, without recourse to the facts, it seemed best to keep the vanes from extending too far beyond their gears. At the centre of the wheel, they risk pushing forward too much, yet I wanted to get them close to the circumference of it - indeed I keep thinking that having the gears almost fill the wheel - wheel diameter almost 5* the central gear diameter, would be better.

As I say, in practice, it looks like it's a highly inefficient way to do the job, without some kind of Voith-Schneidery type thing. I wonder if that would work rather well, actually, because of the different windspeeds and directions involved on a DDWFTTW cart.

Or I heard of this other way of doing it - a 90 deg bevel gear and a rotary prop...but that'll never fly without leaving the ground. ;)
 
I assume you're referring to the Gray Plastic Sextant (still used for navigating sailboats on occassion).
Oh, I thought it was that method for measuring windspeed, Gob-Propelled Spit.

Nope - exactly the right number of glaring errors. :D
:D Very good. I'm trying to work out the optimum number. It's somewhere between pi and Mach 2.
 
I would love to get some help on the maths of that. I'm making headway from first principles, but it's slow. I mean, I'm ok when it's one gear driving another, but I got lost somewhere with this because it's gears moving round the centre. You're a math wiz, Dan. Have you worked out the velocities of points on those vanes parallel to travel?

To get started on the math, don't think of gears but simple levers. The vane at it's lowest position is a simple case so start with that.

Another case to solve is finding the maximum chord for the vanes. Draw the diagram with the edges of two vanes just touching leaving out everything that isn't relevant and fill in the lengths and angles that you know. You should then be able to see the solution.
 
To get started on the math, don't think of gears but simple levers. The vane at it's lowest position is a simple case so start with that.
That's interesting, Dan, and a bit of a surprise. I mean, I realise that you can think of gears as levers, but it's not immediately obvious to me how I would use it. Is that to work out forces, or velocities, or can you do a fair bit of it that way?

See, I was working out the horizontal component of the velocites, because I figured that this was vital in understanding whether a portion of the vane is providing thrust at a particular position. I've done enough of this kind of maths recently enough to be fairly sure I'd worked that out for any point on the main wheel (particularly so as to get it for the vane axle at any radius, and at any angle so I could see how it behaved elsewhere). I got its velocity relative to the ground as

Vg = Vc + (sin a)*(R1+R2)*Vc/Rw
where Vg is the velocity of the larger gear axle, Vc is the velocity of the cart, a is the angle subtended by the gear axle from the rearward direction as it rotates round the wheel axle, R1 and R2 are the radii of the small and large gears respectively (their sum being 3R1), and Rw is the radius of the wheel.

This obviously simplifies a lot for the axle at the bottom of its rotation, to

- 3*(R1/Rw)*Vc relative to the cart.

It might be a rather slow job without programming it all to plot in 2D, and I might be wasting a lot of time. Better methods probably require more background about aero and mech. I made one attempt to add the velocity of points along the vane due to their circular motion on the gear, but I got it wrong. My intention was to get some idea of how long parts were moving backwards w.r.t. the cart and for how long and at what speeds, but it's all very complicated!

Another case to solve is finding the maximum chord for the vanes. Draw the diagram with the edges of two vanes just touching leaving out everything that isn't relevant and fill in the lengths and angles that you know. You should then be able to see the solution.
I'm not even sure how I'd go about that at this time. But I also feel that it is also academic: if the chord was so long that the vanes even nearly touched, it would be yet another source of turbulence and inefficiency. The ideal is to minimise that effect, yet we need vanes, so that has to be balanced with getting the vane to move in the most advantageous part of the wheel's motion, I would suggest even sacrificing some of that potentially useful chord to reduce the churning and sheer.

The other consideration I mentioned before is how large a wheel you have beyond the gears. That can of course reduce to radius 5*R1, and at that point the chord can't extend beyond the gear radius or it hits the ground.

But you've got me intruigued about how to work that maximum out now! I have to work out at what angle the gears are when the vanes pass. It will be different I suppose for my 4-vane. When I'd got an understanding of the general case, I was hoping to move on to comparing the different vane numbers, and also how it compares with the reversed half-rotation (with more gears) - the vane kind of chops down at the bottom, moves longer in a roughly vertical motion, but this would add more backward velocity to the upper part (in faster wind) and slow the bottom (potentially even reversing), so it looks unhelpful.

Anyway, thanks for those pointers. That's been very helpful. I'm happy if you want to share more about it, or if you don't. I have worked out more complicated stuff at one time from first principles, but I sure am rusty. I've done a fair bit of programming.

Hvae you got any favourite programs (anyone) for sketching gear trains and so on - preferably something fairly simple without all the rendering stuff. Not a full-blown CAD program, but a simple dynamic simulation program, where I could just put a gear here, another there, fix that point to there, and see some forces, velocities, etc., and preferably animate it. I keep thinking I'm going to have to get some mechano or spirograph! Those animated drawings on the thread - are they done the laborious way?

ETA: If you extend the vane to nearly the centre, where you said you'd leave room for a thin axle, I figure that that part of the vane is moving forwards w.r.t. the cart. God knows how much! The part at the edge of the gear is only moving slightly backwards as it rolls round the inner gear (or is it momentarily stationary - yes, I think so - the inner gear is fixed to the cart chassis, and the gear top does to it what a wheel does to the ground, slows to zero as it touches - though it will be different before and after). These are all reasons why it's a bad idea to make the vanes too long, I think.
 
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I just realized something. The fixed center gear will rotate the vanes 1.5 times per main wheel rotation. They should only rotate 0.5 times. I'll have to figure out something else for the gearing to achieve this ratio. Probably not going to get this to work with only three parts now.

I was trying to draw a cart using the mathematical definitions of all the parts and it wasn't coming out right until I put in some intermediate wheel positions and found the vanes spinning too fast.

With the slower vane rotation, the vanes can extend much further and still push against the wind. The limit will be due to interference of the vanes or twice the radius of the vane's pivot point on the main wheel.
 
I just realized something. The fixed center gear will rotate the vanes 1.5 times per main wheel rotation. They should only rotate 0.5 times. I'll have to figure out something else for the gearing to achieve this ratio. Probably not going to get this to work with only three parts now.

Can't you just change diameters of the gears so that you get the correct ratio?
 

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