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Merged Artificial Intelligence

I believe your assertion about steps 3 - 5 is incorrect.
Your quote (source?) seems to back me up.

For 3: 'It was given a neural network with a "value head".'

For 4: 'It was programmed with a Monte Carlo Tree Search (MCTS) algorithm.'

For 5: 'During an actual game, AlphaZero combines its calculation (MCTS) and its intuition (the neural network).'

Sounds to me like this is exactly what I described: it was programmed how to figure out these steps, by giving it a neural network, an MCTS algorithm, and the instruction to combine them. These parts were programmed in.
 
TBH, I don't find chess to be a great example anyway. The top chess players just recognise board configurations, and the best answer to them. While the total number of possible combinations on the board is astronomical (as in 40 orders of magnitude higher than the number of atoms in the observable universe,) a data centre can still store more of them than a human can. And a data centre can simulate billions of games a day, which is more than a human can even read about in a lifetime, to learn from them. It's a nice stunt for PR, but basically it's still brute forcing it by throwing more SSD space at it than a human brain can.

Now try doing the same with Go, which has 50 orders of magnitudes more possible legal combinations.
 
A recurring theme in the fantasy adventure anime, Frieren: Beyond Journey's End, is that demons are not human. They are sometimes very good at emulating human behaviors, and sometimes very good at aping human motivations. But they are not human, will never be human, and will never be anything other than a real threat to human existence.
 
TBH, I don't find chess to be a great example anyway. The top chess players just recognise board configurations, and the best answer to them. While the total number of possible combinations on the board is astronomical (as in 40 orders of magnitude higher than the number of atoms in the observable universe,) a data centre can still store more of them than a human can. And a data centre can simulate billions of games a day, which is more than a human can even read about in a lifetime, to learn from them. It's a nice stunt for PR, but basically it's still brute forcing it by throwing more SSD space at it than a human brain can.

Now try doing the same with Go, which has 50 orders of magnitudes more possible legal combinations.
Go was mastered years ago, before ChatGPT and the other upstarts were a twinkle in the eyes.

ETA: had to check the dates and this is correct from an AI Google search: October 2017: DeepMind unveiled AlphaGo Zero, which learned entirely from scratch via reinforcement learning without human data and mastered the game in just three days.

They had another iteration that was beating the Go world champions back in 2015/16
 
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AlphaZero does exactly and ONLY what it is programmed to do.
lol

The architecture is programmed... the underlying framework, the neural network, the Monte Carlo Tree Search algorithm.

The knowledge is learned... what it does in terms of the strategies, the board evaluations, the move preferences. Can I be more clear, the things that AlphaZero does are not programmed, the chess strategies it employs, the positional evaluations it makes, they are learned from the ground up. AlphaZero starts by playing completely randomly against itself, using trial and error to update its neural network's weights based on wins, losses, and draws.

I'm sorry you just don't get it, Ziggurant.
 
The knowledge is learned... what it does in terms of the strategies, the board evaluations, the move preferences.
I know that. And yet, what is it doing? What is it trying to do? Win games of chess. That is what it was programmed to do.

And the AIs in the hugging face hack were programmed to hack. They did what they were programmed to do. They did not go rogue.
I'm sorry you just don't get it, Ziggurant.
I get it just fine. I don't think you do.
 
A recurring theme in the fantasy adventure anime, Frieren: Beyond Journey's End, is that demons are not human. They are sometimes very good at emulating human behaviors, and sometimes very good at aping human motivations. But they are not human, will never be human, and will never be anything other than a real threat to human existence.
Dehumanization of the enemy is common trope. With Frieren I still wonder if they are going somewhere with it or not.
 
I know that. And yet, what is it doing? What is it trying to do? Win games of chess. That is what it was programmed to do.

And the AIs in the hugging face hack were programmed to hack. They did what they were programmed to do. They did not go rogue.

I get it just fine. I don't think you do.
Can you define how AI programming and AI training differ?
 

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