Caustic Logic
Illuminator
- Joined
- Apr 24, 2007
- Messages
- 4,494
That stuff I posted above about the audio discrepancy between the sunset videos and the RT azimuths/offset reading - I'm serious about that and taking it further. A small update: I improved Petri's azimuth for the other video, 248 degrees +/- 1 degree maybe. He had just under 247, drawn to a building the sun was over. But rather, it's by it. That gives local time 4:53 +/- 2, not 4:51. This is a bit further off from my decided 1:35 (not 1:37) RT video offset time of 4:49, which still is rough - +/- 5-7 minutes seems fair. Close enough that it should be the same time span in general and gives an area to check thorughly, which I did. There are noises, clangs, camera queaks and pops.
But here's the challenge - in that RT footage, however far out from the shots at 6:24, is there any sound, anywhere near that time so it can fit, that realistically could be that single lonely gunshot heard in that weird-sounding fisheye video? (it will be loud - all signs say it was fired from the hotel - note the men coming out to shield the medics from just that direction, etc. - and the RT camera is also in a window high on the same side of the hotel)
If not, I call audio manipulation in the activist video. And there's a way to test that, and I did. Will post soon the video where I show it with both soundtracks, and RT's multi-shots audio makes the scene make more sense. People react to sounds previously not there, etc.
But here's the challenge - in that RT footage, however far out from the shots at 6:24, is there any sound, anywhere near that time so it can fit, that realistically could be that single lonely gunshot heard in that weird-sounding fisheye video? (it will be loud - all signs say it was fired from the hotel - note the men coming out to shield the medics from just that direction, etc. - and the RT camera is also in a window high on the same side of the hotel)
If not, I call audio manipulation in the activist video. And there's a way to test that, and I did. Will post soon the video where I show it with both soundtracks, and RT's multi-shots audio makes the scene make more sense. People react to sounds previously not there, etc.
Last edited: