And I had acknowledged in the body of the post that disagreement on that point was likely to be the issue. But you can't just repeat what I'm objecting to - that's like shouting your english to foreigners. It's no more understandle. Again, I see you get the result you 'want' by combining two of the possible situations. But they're two distinct situations, why do you get to combine them. My table shows all the possible combinations of elements, leading to 12 distinct scenarios. In 6, changing wins. In 6, changing loses. Certainly, if you count two of them as one you get a different total. I'm not a complete klutz, I'm quite confident when it comes to counting. But '1, 2, 3, 4, 4, 5' is still 6.
Are all these scenarios equally likely, though? Why, or why not?
Picked Door|Car Is Behind|Monty Opens|Change|Stick
X|X|Y|LOSE|WIN
X|X|Z|LOSE|WIN
X|Y|Z|WIN|LOSE
X|Z|Y|WIN|LOSE
So, these are all the possible situations in which the player choses door X. But are they equally likely?
No, they are not.
The car is not going to be behind door X twice as often as it is going to be behind all other doors! Why would it be? But your distribution here is XXYZ, rather than XYZ.
Let me add a few numbers to the table:
Picked Door|chance|Car Is Behind|chance|Monty Opens|Change|Stick
X|1/3|X|1/3|Y|LOSE|WIN
X|1/3|X|1/3|Z|LOSE|WIN
X|1/3|Y|1/3|Z|WIN|LOSE
X|1/3|Z|1/3|Y|WIN|LOSE
You do not have 4 opening scenarios, you have 3: You always pick door X, and the car is either behind x (1), y (2) or z (3).
These scenarios happen with the same chances or likelihood.
*then*, for each of those scenarios, you have a sub-distribution:
If the car is behind the door you picked (one third of the time), Monty will open either door y or door z. He'll open each door half the time he gets to make that choice (one sixth of the time.)
If the car is behind one of the doors you didn't chose (two thirds of the time), Monty will open the only door he can. (Two thirds of the time total, half these times (or 1/3 of the total time) it will be door Y, the other half of these times, door Z.
Let's look at this with some actual numbers. Let's play the game 300 times -just looking at games where the player choses door X.
So, 100 times, the car will be behind door X.
1oo times, the car will be behind door Y,
and 100 times, the car will be behind door Z.
Trials|Picked Door|Car is behind
100|X|X
100|X|Y
100|X|Z
What happens next?
Trials|Picked Door|Car is behind|Monty opens
100|X|X|Y or Z
100|X|Y|Z
100|X|Z|Y
In the first case, he will open Y 50 times, and Z 50 times, too. Each of the scenarios happens less often than the other two where Montys hand is forced.