Brian-M
Daydreamer
- Joined
- Jul 22, 2008
- Messages
- 8,044
I'm wondering if someone can explain this to me...
Tonight I tried running prboom with a copy of DOOM2.WAD I found on one of my old backup CDs. It worked fine, except it wouldn't let me save the game. After I renamed DOOM2.WAD to doom2.wad it was able to save.
Can anyone explain why the capitalization of the WAD filename makes a difference? As long as the correct capitalization is given at the command line it can read the file, and I know games aren't saved in the WAD file itself, so is there any reason for this problem to exist?
No, it's BSD that's a fork of Unix. GNU/Linux is a Unix clone, or Unix-like OS, but isn't actually derived from Unix.
Unix isn't a fork of anything. It was the successor of Multics, an experimental operating system that had far too many problems to be of any commercial use, but it wasn't based on Multics. They started from scratch with Unics (which was later renamed Unix).
Tonight I tried running prboom with a copy of DOOM2.WAD I found on one of my old backup CDs. It worked fine, except it wouldn't let me save the game. After I renamed DOOM2.WAD to doom2.wad it was able to save.
Can anyone explain why the capitalization of the WAD filename makes a difference? As long as the correct capitalization is given at the command line it can read the file, and I know games aren't saved in the WAD file itself, so is there any reason for this problem to exist?
Heck, Linux itself is based on a fork of Unix. And wasn't Unix also a fork?
No, it's BSD that's a fork of Unix. GNU/Linux is a Unix clone, or Unix-like OS, but isn't actually derived from Unix.
Unix isn't a fork of anything. It was the successor of Multics, an experimental operating system that had far too many problems to be of any commercial use, but it wasn't based on Multics. They started from scratch with Unics (which was later renamed Unix).