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Self-replicating organisms evolve and the optimisation is towards self-replication, everyhing else is incidental.
It seems to me that, as far as optimal replication goes, the pinnacle of evolution was achieved millions of years ago with viruses.
Human replication, for example, is far from optimal. It's pretty damn hazardous actually.
However all our ancestors
did manage to reproduce, which is the only "test". The optimisation is towards "variants" that manage to produce at least one breeding offspring per parent.
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you define what the final result will do
AND IF I DO NOT DEFINE WHAT THE FINAL RESULT WILL DO?
Without the variants "breeding", nothing. If the selection is completely haphazard, then there will be no selection pressure.
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How were the simulated organisms selected to reproduce? There had to be some form of selection, as random variation without selection produces dross.
There is no randomness (and it seems I have to remind you YET AGAIN of the irrelevance of randomness). There is no variation. The simulation is not an evolutionary one. It merely counters your assertion that:
No, you keep asserting that there is no randomness; there is strong evidence that quantum events, like radioactive decay are truly random, these can cause mutations, so at least some mutations are random, even if most might be merely pseudorandom. If the nonlinear feedbacks within atmopspheric dynamics can multiply the effects of quantum events to a stage where they affect weather, then at a certain level, (six weeks?) weather would also be random, and in a way that affects natural selction, meaning that a probabilistic treatment of natural selection isn't just the best we can do with limited information, but actually a refelction of reality.
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you define what the final result will do
Since I did not specify any goal whatsoever. What is so hard to understand here?
At this stage I would be asking how the simulation worked as you seem to be saying that there is no selection criteria.
However, in the next set of paragraphs you explain:
Another model I used had some very rough attempts at defining something that could have evolutionary traits. As before you either get extinction, dominance or equilibrium. Not a hell of a lot of difference really other than that there is a wider variation of types floating about in the tank rather than just two hard-coded ones. The basic mechanism was to trade-off abilities for extra energy requirements and then have them randomly appear in the populations to see which would take hold.
In neither case did I ever have to specifically select a damn thing - the simulation runs and the consequences occur. Organisms either survive or they do not.
So you
are selecting on "survivability".
The hardest thing is making a rich enough world model that is computationally feasible - but then I don't have a parallel computer on the scale of the Earth so I had to make do with consumer PCs.
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In what way did these simulated organisms not imperfectly self-replicate within the simulated environment?
Well, from your perspective since the abstract entities I created are in fact only representations formulated by switching logic gates there was no self or replication to speak of.
Did the surviving code "reproduce". If so then it
is self-replicating according to my definition.
From your post I can envision two approaches:
Firstly, the approach which I think you are describing:
"organisms" are simulated, and left "to fend for themselves" for an assigned time, or until a trigger. The simulated orgnaisms need to acquire resources to survive, and may acquire them from other organisms. After a certain time, those organisms that are still surviving are copied, but with (pseudorandom?) alterations. This next generation is left in the same fashion and the process repeaded many times.
If that is the case, you are selecting for organisms that survive and using "artificial selection" to "breed" them.
The other approach is very slightly different:
The initial population of organisms are left in the simulated environment. These organisms make copies of them selves, based on some internal triggers (initially set, maybe to a length of time?) but which are subject to "mutation" just like any other parameter describing the organism. The orginisms still ned resources, and can still obtain them from other organisms. Obviously only surviving organisms will breed, but some could have become "sterile" and would never breed, so they would remain, as resource sinks/reservoirs, untill an appropriately adapted "predator" evolves to utilise them.
In this case the selection would not be for surving for any length of time, but for reproducing, which would include "surviving long enough
to reproduce". It is quite possible that a "parent" organism could evolve to sacrifice some if its resources to boost the reproductive success of its offspring.
That would be an accurate model of the process of evolution, maybe actual evolution.
Do either of those describe your simulations?