Thanks for all the feedback.
Gumboot, what do you mean by wrong direction? Is the plane pointing backwards, or is it just slightly turned off of the direction of flight? If it's just slightly turned, that might be the drift (and/or yaw). There are some points in flight, particularly just after take off, when the plane drifts by almost 10°. It appears there was quite a wind upthere. If you popup a balloon for the particular position, there are three headings.
Track angle is actual flight direction. At least I think it should be. And it should comply with the flight path below. True heading is the direction, the plane's nose is, or should be, pointing at. Those are not neccessary the same, because of wind and/or rudder action by the pilot. The third heading is magnetic, but that's not used anywhere and it doesn't affect the position of plane models.
Pitch/Roll seem OK to me, but I do have to say I haven't been able to check each and every model up close. Is the roll wrong during the whole turn? Post some screenshots. Here's a few of my own.


Can you be more specific which models appear weird?
Apathoid, yes there is also radar alt, but I wanted to present the complete flight paths first. Rad alt works only to about 2500 ft, but I'm sure I don't have to tell you this. I've been following your and Anti-Sophist's posts and learned a lot. You guys put it more eloquently and precisely than I ever could and the terminology used is still a bit above my attention span
That's why I can't explain why I think the Lat/Long data is only accurate to 1NM in precise language. Beachnut, has also posted some useful info. Well, at least when I was able to vaguely understand what he was talking about
Sorry, Beachnut, I'm unable to parse your post above. Is it supposed to be a rant/critique of PfT in general or is it a critique of my presentation?
Gravy, you don't have Google Earth or does it fail to load? Or did the HQ get you stuck with a decade old, hand me down computer from our globalist depository? Well, that's for being a field operative. Should've had joined the Office Corps when you had a chance. Sure, counting socks is a bit tedious at times, but we get computers which are hardly 3 years old!
About "playing" the file. Animation, by flying behind the plane, is on my mind, I just have to come up with right trigonometry to adjust the view of each particular point. I'm not there yet. If you just want to play a particular section of the flight path, you'll have to copy or move those points, one by one, into some other folder and play them there.
Gumboot, what do you mean by wrong direction? Is the plane pointing backwards, or is it just slightly turned off of the direction of flight? If it's just slightly turned, that might be the drift (and/or yaw). There are some points in flight, particularly just after take off, when the plane drifts by almost 10°. It appears there was quite a wind upthere. If you popup a balloon for the particular position, there are three headings.
Track angle is actual flight direction. At least I think it should be. And it should comply with the flight path below. True heading is the direction, the plane's nose is, or should be, pointing at. Those are not neccessary the same, because of wind and/or rudder action by the pilot. The third heading is magnetic, but that's not used anywhere and it doesn't affect the position of plane models.
Pitch/Roll seem OK to me, but I do have to say I haven't been able to check each and every model up close. Is the roll wrong during the whole turn? Post some screenshots. Here's a few of my own.


Can you be more specific which models appear weird?
Apathoid, yes there is also radar alt, but I wanted to present the complete flight paths first. Rad alt works only to about 2500 ft, but I'm sure I don't have to tell you this. I've been following your and Anti-Sophist's posts and learned a lot. You guys put it more eloquently and precisely than I ever could and the terminology used is still a bit above my attention span
Sorry, Beachnut, I'm unable to parse your post above. Is it supposed to be a rant/critique of PfT in general or is it a critique of my presentation?
Gravy, you don't have Google Earth or does it fail to load? Or did the HQ get you stuck with a decade old, hand me down computer from our globalist depository? Well, that's for being a field operative. Should've had joined the Office Corps when you had a chance. Sure, counting socks is a bit tedious at times, but we get computers which are hardly 3 years old!
About "playing" the file. Animation, by flying behind the plane, is on my mind, I just have to come up with right trigonometry to adjust the view of each particular point. I'm not there yet. If you just want to play a particular section of the flight path, you'll have to copy or move those points, one by one, into some other folder and play them there.





