A Turing machine is perhaps the simplest formal model of computation that captures the whole class of computable functions. That is, everything that you can do on a computer could be done using a Turing machine.
A Turing machine consists of a set of states, an input tape, and a read/write head that points at some position of the tape. For each combination of state and input symbol there is a rule stating what the machine should do if it is in the state and the read/write head is looking at the symbol. In every computation step the machine:
- looks what state it is in;
- looks what symbol it is looking at; and then based on the transition rules it
- moves into a new state;
- writes a new symbol to the input tape; and
- possibly moves its read/write head one step to left or right.
This is a very simple model of computation, but thus far no-one has managed to find a problem that can be solved algorithmically but cannot be solved by a Turing machine.
If one wants to run a Turing machine by hand, then toilet paper can be used as the input tape. However, dice don't have anything to do with standard Turing machines, probabilistic Turing machines are an altogether different beast.