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Playstation Supercomputer

Graham

Graduate Poster
Joined
Dec 19, 2002
Messages
1,453
Scientists at the US National Center for Supercomputing Applications, (NCSA) have linked together 70 PlayStation 2s to find out how good they are at crunching numbers.

The machines were linked together as part of a project to investigate how to cut the cost of creating powerful clusters of computers.

Playstation turns Supercomputer - BBC

This is the homepage for the group orgainising the project.

It's always nice to see thinking "outside the box" ;)

Graham
 
I read in Maxim magazine that the next Playstation is gonna be as powerful as 100 Pentium 4 processors. This is quite baffling since a P4 usually costs a couple hundred bucks. How can the PS3 be affordable if it's that powerful?
 
Frostbite said:
I read in Maxim magazine that the next Playstation is gonna be as powerful as 100 Pentium 4 processors. This is quite baffling since a P4 usually costs a couple hundred bucks. How can the PS3 be affordable if it's that powerful?
Easy. It's not out yet.

Also, the hardware is specialised. The "Cell" processor being developed for the PS3 will do about one teraflop (a thousand gigaflops) compared with 12 (I think) gigaflops for a top-of-the-line P4, but it won't be able to run a word processor or a database 100 times faster. In fact, a word processor might actually run slower on the Cell than on a P4. (Databases are likely to be faster, because the Cell actually includes 4 CPUs on one chip.)

I can give you more details if you're interested :)
 
this is assuming that the Cell chip is actually going to be in the PS3. as of right now, it is supposedly a year behind it's development roadmap.
 
Dymanic said:
Remember when Saddam was hoarding ps2's?

Saddam covets ps2s

Did we find any ps2's in Iraq?


From the article:
IGN's warning: Kids! Please do not use the Secret Nuclear Bomb Connector Device (SNBCD), located directly beneath from the PS2 controller 1 port, to explode your hometown. We repeat, do not use this connector, it could be harmful!

:D :D
 
PixyMisa said:
Easy. It's not out yet.

Also, the hardware is specialised. The "Cell" processor being developed for the PS3 will do about one teraflop (a thousand gigaflops) compared with 12 (I think) gigaflops for a top-of-the-line P4, but it won't be able to run a word processor or a database 100 times faster. In fact, a word processor might actually run slower on the Cell than on a P4. (Databases are likely to be faster, because the Cell actually includes 4 CPUs on one chip.)

I can give you more details if you're interested :)

I'd be interested . . .

This may be a dumb question but why does four processors mean it runs a database faster but not a wordprocessor?

Graham
 
Well, it depends on the database, I guess. Databases are often used by multiple people at the same time, so there are multiple jobs that can be spread across the different processors. Also, advanced databases like Oracle have features that allow a single operation to be split up into several simpler operations, each of which runs on a different processor.

It's not really practical to do this with word processors.

As for the Cell:

Not a lot of detail has been announced, but between certain press releases and the patent found here we can work certain things out.

It would appear that it will have 4 processors on a single chip, most likely MIPS or PowerPC architecture, and probably 64 bits. Each of these general-purpose processors will be accompanied by 8 128-bit vector units, which can each perform 4 32-bit floating point multiply-and-add operations every clock cycle.

Clock speed is expected to be 4GHz.

This is how the teraflop performance works out: 4 multiply-adds per cycle per vector unit = 8 floating point ops (4 multiplies and 4 adds). Times 8 vector units per processor is 64. Times 4 processors per chip is 256. Times 4GHz is 1.024 TFLOPS. Whooosh!

A 3GHz P4 can, I think, do 12 GFLOPS. (1 TFLOP = 1000 GFLOPS)

The chip will also have a significant amount of built in memory. I seem to recall the figure of 64MB being floated around, but I don't remember the basis for that. (There's a lot of information that can be gleaned from the drawings attached to the patent, but they're tiff files and my browser doesn't want to play right now.)

Another key feature, and the reason why the chip is called the Cell, is that it will have high speed optical links built in to connect it to other Cell chips (or, presumably, I/O devices). The idea is that to build a faster system you just link up more Cells.

Plans are to build the Cell initially on a 65nm process (0.065 micron), which is not likely to be available until at least 2005 and more likely 2006. (Current processors are built on a 130nm process, with Intel leading the move to 90nm starting later this year.)
 
I want to know more about running a word processor 100 times more quickly. Would this mean 100 times as many spelling errors and apostrophised plurals per second or just a catastrophic increase in RSI?:eek:
 
Pixi, you obviously know much more about this than I do.
I was under the assumtion that the processors in things like the PS2 etc. were fairly graphics specific.
Yea? Nay?

Thanks,
Whomp!
 
From what I heard the cell chip won't actually be used in the PS3.

Also the idea of having multiple PS3's linked together sounds good in theory but practically it is not doable. You can't squeeze enough data at a fast enough speed between the 2 processors to run real time graphics...

Another thing to remember the "specs" are still just hype (correct me if i'm wrong) so they need to be treated with a lot of caution.

Don't get me wrong, the cell chip may be the next best thing since sliced bread, but I doubt we'll see it used on mass levels for a long time.

PixyMisa said:
Well, it depends on the database, I guess. Databases are often used by multiple people at the same time, so there are multiple jobs that can be spread across the different processors. Also, advanced databases like Oracle have features that allow a single operation to be split up into several simpler operations, each of which runs on a different processor.

It's not really practical to do this with word processors.

As for the Cell:

Not a lot of detail has been announced, but between certain press releases and the patent found here we can work certain things out.

It would appear that it will have 4 processors on a single chip, most likely MIPS or PowerPC architecture, and probably 64 bits. Each of these general-purpose processors will be accompanied by 8 128-bit vector units, which can each perform 4 32-bit floating point multiply-and-add operations every clock cycle.

Clock speed is expected to be 4GHz.

This is how the teraflop performance works out: 4 multiply-adds per cycle per vector unit = 8 floating point ops (4 multiplies and 4 adds). Times 8 vector units per processor is 64. Times 4 processors per chip is 256. Times 4GHz is 1.024 TFLOPS. Whooosh!

A 3GHz P4 can, I think, do 12 GFLOPS. (1 TFLOP = 1000 GFLOPS)

The chip will also have a significant amount of built in memory. I seem to recall the figure of 64MB being floated around, but I don't remember the basis for that. (There's a lot of information that can be gleaned from the drawings attached to the patent, but they're tiff files and my browser doesn't want to play right now.)

Another key feature, and the reason why the chip is called the Cell, is that it will have high speed optical links built in to connect it to other Cell chips (or, presumably, I/O devices). The idea is that to build a faster system you just link up more Cells.

Plans are to build the Cell initially on a 65nm process (0.065 micron), which is not likely to be available until at least 2005 and more likely 2006. (Current processors are built on a 130nm process, with Intel leading the move to 90nm starting later this year.)
 
Whomp said:
Pixi, you obviously know much more about this than I do.
I was under the assumtion that the processors in things like the PS2 etc. were fairly graphics specific.
The PS2, the Xbox and the Gamecube each have a general purpose processor (a MIPS Risc, P3 Celeron and PowerPC respectively) and a graphics processor (Emotion Engine, an Nvidia chip similar to the GeForce 4, and something I don't recall). The general purpose processors tend to be slower than found in general purpose computers (300MHz, 733Mhz, 455MHz respectively) because games consoles don't spend a lot of time doing general purpose stuff. The graphics chips tend to be close to the leading edge at the time they are released, though.
 
ImpyTimpy said:
From what I heard the cell chip won't actually be used in the PS3.
Yep. Current rumours have the Cell delayed to 2007 and an interim machine, basically an accelerated PS2, filling the gap.
Also the idea of having multiple PS3's linked together sounds good in theory but practically it is not doable. You can't squeeze enough data at a fast enough speed between the 2 processors to run real time graphics...
The idea isn't to have multiple PS3 systems linked together, but to have multiple Cell chips inside a system. Sony demonstrated a graphics workstation that contained 16 Playstation 2 CPUs and modified PS2 graphics chips (they increased the built-in memory from 4MB to 32MB) all working together. The Cell is designed to make this sort of thing more practical.

As for linking individual PS3s together - well, that could be done too, but you'd need a very high speed link, and those are currently expensive. Large SGI systems are designed that way - and they are expensive. I don't know whether the Cell optical links are designed to connect to external systems or not, but it would be cool.
Another thing to remember the "specs" are still just hype (correct me if i'm wrong) so they need to be treated with a lot of caution.
Well, you can hardly call it hype when they've hardly made any announcements and most of the information that is available has come from a patent filing.
Don't get me wrong, the cell chip may be the next best thing since sliced bread, but I doubt we'll see it used on mass levels for a long time.
2006 is a long way away. By that time desktop computers will be well past 4GHz and the Cell will look a lot less remarkable.
 
PixyMisa said:
Yep. Current rumours have the Cell delayed to 2007 and an interim machine, basically an accelerated PS2, filling the gap.The idea isn't to have multiple PS3 systems linked together, but to have multiple Cell chips inside a system. Sony demonstrated a graphics workstation that contained 16 Playstation 2 CPUs and modified PS2 graphics chips (they increased the built-in memory from 4MB to 32MB) all working together. The Cell is designed to make this sort of thing more practical.

That's the way I see it happening as well, however I think Cell chip won't be used in console gaming, perhaps in other things.
As for linking individual PS3s together - well, that could be done too, but you'd need a very high speed link, and those are currently expensive. Large SGI systems are designed that way - and they are expensive.

That's why I don't think it'd be feasable.
I don't know whether the Cell optical links are designed to connect to external systems or not, but it would be cool.

External systems yes, but I don't think other Cell chips. I just don't see getting enough bandwidth through one or two optical links to justify it.
Well, you can hardly call it hype when they've hardly made any announcements and most of the information that is available has come from a patent filing.

That's exactly why I'm calling it hype. The specs for PS3 are not anywhere yet people are starting to come up with values. The patent does not cover that much in order to be able to ascertain what the PS3's specs will be. Then again, when I read through the patent I might've missed the exact figures given so feel free to correct me.
2006 is a long way away. By that time desktop computers will be well past 4GHz and the Cell will look a lot less remarkable.
Maybe, don't know. Future will tell :)

Maybe Sony's filed the Cell patent to throw everyone off the real chip they're intending to use?
 
ImpyTimpy said:
That's the way I see it happening as well, however I think Cell chip won't be used in console gaming, perhaps in other things.
Well, Sony are definitely planning on it; the Cell is specifically designed for a future generation of games consoles.
That's why I don't think it'd be feasable.

External systems yes, but I don't think other Cell chips. I just don't see getting enough bandwidth through one or two optical links to justify it.
Well, optical links are already commonly running at speeds of 40Gbit/s, and a single fibre can support multiple links. I don't know what bandwidth is proposed for the Cell links, but it's certainly possible to get useful bandwidth over a single optical link for this sort of application.
That's exactly why I'm calling it hype. The specs for PS3 are not anywhere yet people are starting to come up with values. The patent does not cover that much in order to be able to ascertain what the PS3's specs will be. Then again, when I read through the patent I might've missed the exact figures given so feel free to correct me.
The patent covers the architecture, but not the speed. I'm not sure where the 4GHz number came from, but it does line up perfectly with the 1TFLOP figure that's also floating around. It's also a very reasonable figure for a chip due in 2005-06 on a 65nm process.

Call it speculation. Hype is when someone is promoting their own product with inflated claims. Speculation is (hopefully educated) guesswork based on the data available.
Maybe Sony's filed the Cell patent to throw everyone off the real chip they're intending to use?
Very unlikely, since the Cell is clearly the direction in which things are headed anyway.
 

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