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9/11 Truthcraft: Teaching 9/11 Truth to Kids

A model of reality isn't reality. That much is obvious. But what might not be obvious is that no model can be a full representation of reality. Every model has to cut corners.

In this case, the game of Minecraft has certain limitations that constrain any model that might be made of Ground Zero. You can only place blocks that are one meter in size.

This is good enough to depict the general features of the WTC, including the steel framework of WTC 1 and 2.

And the game does not have a realistic physics engine, model hardness, strength, or flexibility of materials.

In short it is perfect for depicting the flawed physics required by 911 truth
 
Perhaps I'm missing the point of this. You're using a fantasy game using fantasy physics and fantasy building limitations to "model" (that you've already admitted you can't do because of the limitations of the game) a real world event and compare the results?

What could that possibly achieve besides wasting your time and the time of anyone who watches this? :confused:
 
Forensics involves investigating a crime scene. One of the first things that happens is that the investigator creates a model of the crime scene, using photographs and actually being there drawing it up. What I'm doing with Minecraft is building a detailed, three dimensional model of Ground Zero, including all of the buildings damaged on 9/11.

One of the biggest hurdles when it comes to understanding 9/11 is the scale of the damage. The space was rather big, for a crime scene. Also, the damage extended over much of lower Manhattan and into New Jersey and Brooklyn. There are so many images of the damage that the essential bits get lost.

I plan to show the essential bits. Let's look at the damage to these buildings one by one.

How long have you been at this?
 
Forensics involves investigating a crime scene. One of the first things that happens is that the investigator creates a model of the crime scene, using photographs and actually being there drawing it up. What I'm doing with Minecraft is building a detailed, three dimensional model of Ground Zero, including all of the buildings damaged on 9/11.

One of the biggest hurdles when it comes to understanding 9/11 is the scale of the damage. The space was rather big, for a crime scene. Also, the damage extended over much of lower Manhattan and into New Jersey and Brooklyn. There are so many images of the damage that the essential bits get lost.

I plan to show the essential bits. Let's look at the damage to these buildings one by one.

Do you really thnk that a forensics investigator would agree with you that Minecraft is the optimum tool to be using?
 
Perhaps I'm missing the point of this. You're using a fantasy game using fantasy physics and fantasy building limitations to "model" (that you've already admitted you can't do because of the limitations of the game) a real world event and compare the results?

What could that possibly achieve besides wasting your time and the time of anyone who watches this? :confused:

There's nothing fantasy oriented about Minecraft.
You can add fantasy modifications to the game, but I'm not planning to.

What you can do easily in Minecraft is build models. Several other people have built models of Ground Zero, one of them much more detailed than mine.

But these people aren't 9/11 Truthers. They just built the model as a memorial instead of using it as a research tool as I plan to.
 
Do you really thnk that a forensics investigator would agree with you that Minecraft is the optimum tool to be using?

I'm conducting a forensic investigation into the WTC attacks, just to let you know.

Optimum? Maybe not. But this is a new game and forensic science has been around for a long time. Someone in an official forensic investigatory capacity might never have seen this game or learned of it's capability.

If this theoretical forensic investigator spent some time evaluating the game, they might come to a conclusion that it is a useful tool.
 
What can you possibly "research" from a model made from 1 meter square cubes that would, in any conceivable way, translate into the real WTC complex and the events surrounding its destruction?
 
The blast radius of a creeper is maybe 8 blocks. This build spans over 200,000 square blocks.

Sounds like a good pro-truth argument to run by the kids, then. "If a creeper blast, one of the most powerful destructive forces available in the entire Minecraft universe, can't destroy more than 8 blocks, then how could a simple fire have destroyed over 200,000?" Then you could show them a pile of blocks equal in size to the number you needed to construct the buildings, and ask them why they didn't see a similar pile of undamaged rectangular cubes at Ground Zero after the collapses. That would give you a line of argument very nearly as credible as anything else the truth movement has come up with.

Dave
 
You all seem to be confused. I won't be playing Minecraft. I will have built a rather complex and accurate model of Ground Zero, but that's not going to be what it's all about.

What it's all about is the thousands of photographs of before and after 9/11. We'll look at these photographs and use the model to appreciate and understand the photographs better than just using the photographs alone.

Playing the game of Minecraft is not my plan. Using what can be done in Minecraft to better explain 9/11 is what is going to happen.
 
Take a look at my progress. You can't see all that I've built in one screenshot, so I divided Ground Zero into a northern view and a southern view (from way up high).

The streets are yellow. You can see how I begin with the street layout, then the building layout, then the walls, windows and decorations.

I use google maps to help me finish off the buildings that are still in existence, but obviously I have to rely on archive material for the 7 WTC buildings, and the Deutsche Bank and the Orthodox Church (the latter two which have not been built yet, but will be added soon).
 

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I plan to go through episodes something like this. Everybody remember The Sphere, the 25 foot statue that used to be in the WTC plaza? Well, I can show before and after shots of The Sphere, and then compare it to the scale model using Minecraft. You may not have seen this game before, but I can fly around and look at the same scene in any direction. A still shot doesn't really do it justice.

Just look at how tiny The Sphere is, relative to the WTC! And in the real life image, you can see much of the "pile" of debris at Ground Zero was below this. Holes, actually, that went deep. Certainly not the sort of debris pile you'd expect if all those building components crashed down in a pile.
 

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I plan to go through episodes something like this. Everybody remember The Sphere, the 25 foot statue that used to be in the WTC plaza? Well, I can show before and after shots of The Sphere, and then compare it to the scale model using Minecraft. You may not have seen this game before, but I can fly around and look at the same scene in any direction. A still shot doesn't really do it justice.

Just look at how tiny The Sphere is, relative to the WTC! And in the real life image, you can see much of the "pile" of debris at Ground Zero was below this. Holes, actually, that went deep. Certainly not the sort of debris pile you'd expect if all those building components crashed down in a pile.

Hmm. I see massive amounts of huge steel beams, not foamy dust steel? What is going on in that photo? Did the sphere deflect the foam-ray cannon?
 
I'm conducting a forensic investigation into the WTC attacks, just to let you know.

Optimum? Maybe not. But this is a new game and forensic science has been around for a long time. Someone in an official forensic investigatory capacity might never have seen this game or learned of it's capability.

If this theoretical forensic investigator spent some time evaluating the game, they might come to a conclusion that it is a useful tool.

You should try Blender 3D with the destruction plug in.
Here's some of my old Blender collapses:
http://www.youtube.com/watch?v=bGWoCcQJSNQ
http://www.youtube.com/watch?v=GayiIRsLdsM

Here, someone already did a WTC:
http://www.youtube.com/watch?v=4_J7ak_IZXk

Much better than Minecraft.
 
I'm conducting a forensic investigation into the WTC attacks, just to let you know.

Optimum? Maybe not. But this is a new game and forensic science has been around for a long time. Someone in an official forensic investigatory capacity might never have seen this game or learned of it's capability.

If this theoretical forensic investigator spent some time evaluating the game, they might come to a conclusion that it is a useful tool.

You are doing no such thing. If you were you would be building the "model" with a more intuitive modeling program such as Maya 3D or AutoCAD with a physics engine like MuJoCo or even IBM's open source physics engine. What you are doing is preposterous and to even have the gall to call it a "forensic investigation" is absolute lunacy. No SERIOUS researcher would use Minecraft for any form of "investigation". Maybe I should give Notch a call and see if he agree's with how you're using his game.
 
Just look at how tiny The Sphere is, relative to the WTC! And in the real life image, you can see much of the "pile" of debris at Ground Zero was below this. Holes, actually, that went deep. Certainly not the sort of debris pile you'd expect if all those building components crashed down in a pile.

You didn't forget to "model" the space under the towers, did you? You remember how large an area that was, right?
 

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