Right. Per definition the opened door reveals a goat, as a matter of fact not condition. How this fact has been established, randomly or by choice doesn't matter obviously. It's given fact.Has anyone read the OP and discussions following it? Monty opens the door and a goat is behind it. Switching results in you having two cards in the game rather than one. You have a 2/3 chance of winning.
Very well put and welcome to the forum.Switching will make you lose only if you had originally picked the door with the car. The probability that you originally picked the door with the car is 1/3. Therefore switching will only make you lose 1/3 of the time. Therefore switching makes you win 2/3 of the time. This is like spending 11 pages arguing about whether or not 1 + 2 = 3.
I understand an ambiguity here. After the moderator has opened the door, where are we?Switching will make you lose only if you had originally picked the door with the prize. The probability that you originally picked the door with the prize is 1/3. Therefore switching will only make you lose 1/3 of the time. Therefore switching makes you win 2/3 of the time. Does this really need 11 pages?
Has anyone read the OP and discussions following it? Monty opens the door and a goat is behind it. Switching results in you having two cards in the game rather than one. You have a 2/3 chance of winning.
Right. Per definition the opened door reveals a goat, as a matter of fact not condition. How this fact has been established, randomly or by choice doesn't matter obviously. It's given fact.
In case the opened door might reveal the car as well, that's a totally different story.
The door doesn't reveal a car per definition.- If Monty chooses a door at random, the game will stop if the door reveals a car.
C: Monty may be evil, and thus only open a second door if he already knows you picked the car first, but not offering you the choice when you pick a goat.
Include that possibility in the mix, and switching (when offered) is not necessarily the best choice. With only a single instance from which to determine Monty's motive and the rules of the game, you don't have enough information.
I'm still trying to figure out what GreyICE means, and I think I understand. Would anyone else care to comment on his point that even if Monty is opening either of the other two doors at random, once you know that the door he did actually open has a goat, then the odds still favour switching?
That's wrong. You play the game only 200 times, 100 experiments are invalid and have to be disregarded because they don't correspond to the specified setup.In the version where Monty chooses at random, 1/3 of the games stop without the contestant getting the chance to choose between the two remaining doors. If we play the game 300 times, only 200 (approximately!) will get to the point where the contestant has the choice between the two doors. In 100 of these games, the contestant has already chosen the door with the car; in 100 of them the car is behind the other door. The contestant's chances of winning are 1/2: he can swap doors but it won't change his chances.
If we play many times the version where Monty doesn't know where the car is and opens a door at random, it works like this:
[....snip explanation of the two scenarios....]
Rolfe said:Now I may be remembering wrong, but I thought the conclusion I came to was, switch, whatever, given the problem as set out.
A. If Monty knows where the car is and is deliberately avoiding it, then you improve your chances.
B. If Monty is as ignorant as you are, then the chances stay at 50:50.
If you have no idea which scenario Monty is running it makes sense to switch. Because B is the worst case scenario (unless the game is truly bent), and in that one, while you don't gain by switching, you don't lose either.
By sticking, you are rejecting the possibility of improving your chances if A is in fact the scenario, and getting no possible benefit out of it.
By switching, you allow yourself to take advantage of the possibility of scenario A being the situation, without exposing yourself to a decrease in your chances.
Thus, if the rules are not specified, and A is within the bounds of possibility, then by definition switching is the sensible thing to do.
GreyICE said:You ignore the fact that A and B are the same scenario. EXACTLY the same. If he opens it at random and happens to hit the goat, its exactly the same if he knew he hit the goat.
If he opens it at random and hits the car, you ought to know your chances of getting the car. DUH
GreyICE said:Rolfe, you're not getting it. Obviously you switch. But your scenario B isn't a scenario. It doesn't matter whether Monty opened the door at random or with foreknowledge, as long as he hit a goat.
He reveals the same information either way. It's your lack of understanding that makes you think that they're different scenarios.
The only way it doesn't influence the outcome is if the event is 50:50 going in, and you lose if it hits the car.
That's wrong. You play the game only 200 times, 100 experiments are invalid and have to be disregarded because they don't correspond to the specified setup.
I'm going to stretch this out even just a little further just to irritate Gnome. It's not about assumptions or anything like that. It doesn't matter what Monty knows or doesn't know. The description is this - there are 3 closed doors - 1 with a prize and 2 with crap. You pick one of the doors. Monty (and it doesn't even have to Monty) opens one of the other doors to reveal crap. And the question is are you better off switching to the remaining unchosen door or keeping your original door. You are better off switching. People bring in all sorts of irrelevancies which do nothing but confuse the issue. At first blush it seems counterintuitive, but it is not.
I'm going to stretch this out even just a little further just to irritate Gnome. It's not about assumptions or anything like that. It doesn't matter what Monty knows or doesn't know. The description is this - there are 3 closed doors - 1 with a prize and 2 with crap. You pick one of the doors. Monty (and it doesn't even have to Monty) opens one of the other doors to reveal crap. And the question is are you better off switching to the remaining unchosen door or keeping your original door. You are better off switching. People bring in all sorts of irrelevancies which do nothing but confuse the issue. At first blush it seems counterintuitive, but it is not.
OK, you're agreeing with GreyICE. Would you care to elaborate?
Rolfe.
Let's take three assumptions that we can make:
A: He knows where the prize is, will always reveal a goat door, and offer you the choice to switch. We've already determined that you'll win 2/3 of the time by switching.
B. Monty doesn't know where the prize is, he just happened to pick one door which was a goat, and now he's giving you the choice. In this case, if you simulate it yourself with pen and paper, you'll quickly see that your chances are not improved by switching: it's a 50/50 proposition.
C. Monty knows where the prize is, but wants you to lose the game, therefore he offers the choice to switch only for contestants who picked right the first time. In this case, obviously, you need to stick with your original guess (you'll lose 100% of the time by switching).
I hope it's clear that the host's motivation DOES matter, and that simply finding yourself in the situation where he has offered a switch is not enough information without knowing more about how Monty plays the game.