cyborg
deus ex machina
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- Aug 12, 2005
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That is my point, design is going somewhere, "a better fighter than the Germans"
No, that would be a goal. Achieving a goal is another thing altogether.
That is my point, design is going somewhere, "a better fighter than the Germans"
In response to the "evolution is just chance and is very unlikely to produce complexity" argument, those who understand the theory of evolution sometimes argue in its defense that the theory is just as good at producing complex things as any conscious designer. But such people are really selling the theory short. In actual fact, the theory of evolution by natural selection produces results that are often much better than those produced by conscious design.
A wonderful example that illustrates this point is given by biologist Steve Jones, as recounted in his book Almost Like a Whale: The Origin of Species Updated (1999) (Chapter IV, Natural Selection). (Thanks to Heidi Cool for alerting me to the podcast of a talk by Jones which is where I first heard this story.)
I once worked for a year or so, for what seemed good reasons at the time, as a fitter's mate in a soap factory on the Wirral Peninsula, Liverpool's Left Bank. It was a formative episode, and was also, by chance, my first exposure to the theory of evolution.
To make soap powder, a liquid is blown through a nozzle. As it streams out, the pressure drops and a cloud of particles forms. These fall into a tank and after some clandestine coloration and perfumery are packaged and sold. In my day, thirty years ago, the spray came through a simple pipe that narrowed from one end to the other. It did its job quite well, but had problems with changes in the size of the grains, liquid spilling through or − worst of all − blockages in the tube.
Those problems have been solved. The success is in the nozzle. What used to be a simple pipe has become an intricate duct, longer than before, with many constrictions and chambers. The liquid follows a complex path before it sprays from the hole. Each type of powder has its own nozzle design, which does the job with great efficiency.
What caused such progress? Soap companies hire plenty of scientists, who have long studied what happens when a liquid sprays out to become a powder. The problem is too hard to allow even the finest engineers to do what enjoy the most, to explore the question with mathematics and design the best solution. Because that failed, they tried another approach. It was the key to evolution, design without a designer: the preservation of favourable variations and the rejection of those injurious. It was, in other words, natural selection.
The engineers used the idea that moulds life itself: descent with modification. Take a nozzle that works quite well and make copies, each changed at random. Test them for how well they make powder. Then, impose a struggle for existence by insisting that not all can survive. Many of the altered devices are no better (or worse) than the parental form. They are discarded, but the few able to do a superior job are allowed to reproduce and are copied − but again not perfectly. As generations pass there emerges, as if by magic, a new and efficient pipe of complex and unexpected shape.
Natural selection is a machine that makes almost impossible things.
In other words, by mindlessly applying an algorithm based on the principle of natural selection, they were able to come up with a complex design for a superior spray nozzle that was inconceivable to the scientists trying to design one using engineering and science principles.
Believers in a god-like designer might argue that what natural selection did here was outperform mere mortal designers and that god, being a perfect designer, would be able to come up with a better design. But that argument doesn't work that well, either, as I will discuss in the next posting in this series.
Yes, If it doesn't look indistinguishable from noise, then it has redudant informati_n (which is good for transmission) b_cause t is st_ll p_ssibl_ t_ underst_nd but, the same information could be more compressed.
If it looks the same as noise, then it can't be compressed any further.
Evolution requires imperfect copying, (mutation).
Randomnness is nescesary and sufficient.
Now back to the "random selecton vs random mutation"
"While mutations are relatively random, selection is not. "
Articulett, what is wrong in saying that natural selection is probabilistic, and not disordered?
It would not be wrong information for anyone with any understanding of science or maths. It can directly conter the tornado in a junkyard analogy, by saying "that is not what random means in this case"
If anyone wants to argue that random always means that every outcome is equally likely, offer to bet $50 with them on the outcomes of ten consecutive (fair) dice throws. They willl get your cash if all ten throws are sixes, and you will get it if at least one throw is not. By their logic both outcomes are equally likely, so it is a fair bet...
You are unsure whether mijo, Schneibster, meadmaker and I have the same definiton of random.
As Schneibster has sad, we do. In factfundamentally, all the dictonary definitions that I have seen, except for the "haphazard, all outcomes equally likely" one are fundamentally acceptable, and usable.
If the ditonary said "that any of the possible outcomes areequally likelypossible" then I would accept that tautological definition too.
*Omniscient about physical laws and the everything within the universe, but no supernatural ability to know the outcome of random events prior to their occurance. This being would of course know the probabilities of each event occurring in any situation...
Articulett, do you see why I don't like saying that scientific knowledge "evolves", nor that the aeroplane "evolved"?
One reason is that aircraft, including those that never got off the doodling pad, did have designers, including several "highly intelligent designers" (Leonardo da Vinci's helicopters for example).
Evolution is an iteratitive process, but not all iterations are evolution.
Selective breeding of farm animals is not really evolution, because the selection is so biased towards a particular trait. It does use an evolutionary method. Natural selection is biased solely towards reproducing the genes of the parent organisms.
<tangent>
Am I right in thinking that domestic dogs have a far larger variation in their size than domsetic cats, yet does the whole family of felines show a greater variation in size than canines?
I can't think what the largest canine is/was, anyone care to enlighten me please?
</tangent>
That is my point, design is going somewhere, "a better fighter than the Germans"
Use of evolutionary algorithms in design is also going somewhere too.
Can any of the "non-randomites" explain to me how technological entities that were designed by an agent distinct from the entity itself for a specific purpose and with a specific goal in mind and that were modified on the basis of both the successes and failures of their predecessors are at all analogous to biological entities that came to be without the action of an agent distinct from the entity itself for no specific purpose and with no specific goal in mind and that were modified only on the basis of the success of their predecessors?
No, that would be a goal. Achieving a goal is another thing altogether.Originally Posted by jimbob
That is my point, design is going somewhere, "a better fighter than the Germans"
OK, "let's make this fighter faster, by adding a supercharger to the engine..."
First you would have to understand what an analogy is. Second if you are going to criticise analogies you should do so with the ones made. Third you are going to have to actually have to read the replies.
cyborg said:That's still the same thing - it's a goal. How do you know it will actually make it faster?Originally Posted by jimbob
OK, "let's make this fighter faster, by adding a supercharger to the engine..."
Your analogy of how engineered entities "evolve" to how biological entities evolve does doesn't have the point of correspondence between the analog as mentioned in the question I asked.
However, I don't think that it is necessarily wise to even attempt to analogize technological entities to biological one because it plays right in to the concept of "intelligent design" because humans are intelligent agents (however poorly intelligence my be defined).
Your analogy implies that Nature "wants" a biological entity to have a certain trait and therefore Nature "chooses" biological entities with that trait just as humans want a technological entity to have a certain trait and therefore humans choose technological entities with that trait.
I find it frustrating to no end that the "non-randomites" say that, while calling evolution "random" may be technically correct given a proper definition, it still falls pray to creationist misinterpretations but they ignore the fact that analogizing biological entities with technological entities immediately implies a designer and a teleology, which is the main goal of IDists.
It doesn't matter if it actually makes it faster, it was intended to
And again I have to ask: what difference does it make if a change was intended or not (with all the metaphysical problems the concept of intent raises) if it achieves the same effect? Implicit goals work just as well.
And again I have to ask: what difference does it make if a change was intended or not (with all the metaphysical problems the concept of intent raises) if it achieves the same effect? Implicit goals work just as well.Originally Posted by jimbob
It doesn't matter if it actually makes it faster, it was intended to
Because if you are discussing how organisms arose, and discussing with people who say, "We evolved but God directed the evolution", then saying that designed systems also evolved is just going to muddy the waters.
With evolution the only metainformation about the organism that is transimtted is "this managed to reproduce". Nothing like, "most dogfights occur in low to medium level, so we can sacrifice high-altitude performance for improved low-level performance, let's change the wing shape in the next spitfire variant."
I don't see what the problem is in saying that design is not evolution.
Both are iterative processes, true, but that is pretty much where the analogy stops.
Can learn from failures and successes, needs an intelligent designer.
Input is nonrandom, output is nonrandom.
Evolutionary algorithms: Have a determined set of criteria for defining "fitness".
Needs an intellignet selector, or definition of fitness.
Selective Breeding: ... Needs an intelligent selector
Input is random, output is probabilistic.
In fact it also culls many that are otherwise "fit". Fish produce millions of spawn, because many are simply "unlucky", so evolution favoured producing millions so that at least two spawn (for a stable population).
I think Jim Bob just doesn't understand natural selection, but I think mijo purposefully does not want to understand it--he wants to be able to say "evolution is random" as though that is meaningful.
And again I have to ask: what difference does it make if a change was intended or not (with all the metaphysical problems the concept of intent raises) if it achieves the same effect? Implicit goals work just as well.
That would be an example of an incorrect analogy. Your second statement is not metainformation about any airplane design; it is a requirements constraint for an airplane design. As such the correct design constraint for a biological organism would be, "must reproduce."Quote:
With evolution the only metainformation about the organism that is transimtted is "this managed to reproduce". Nothing like, "most dogfights occur in low to medium level, so we can sacrifice high-altitude performance for improved low-level performance, let's change the wing shape in the next spitfire variant."